on PTS files skilldata.txt describes target_type of each skill with:
affect_scope=single
(here is the target value/target_type
in addition on some target types like: affect_scope=fan there is this extra setting:
fan_range={0;180;1000;120} which is not present on luc
is this configures the area of attack? like which angle (NSEW) the effect will take place?
on L2j as well as in lucera we find the same values in model/Skill
and here are some comparisons to each target_type translated from pts to l2j
|__________________________________________________|
|____________ L2J _______________|______PTS________|
|________________________________|_________________|
|TARGET_ONE_________________ =____single______|
|TARGET_AURA _______________=____fan / range |
|TARGET_AREA_AIM_CORPSE =______range_____|
|TARGET_AREA ________________=_____ range_____|
|TARGET_MULTIFACE __________=______fan_______|
|__________________________________________________|
and some values that are not present on l2 j:
square / square_pb / point_blank
what can be done in order to make these missing target_types?
or to match the mechanics of how pts decide the target angle/range etc
there is even a seperate special target_type used for Valakas Meteor skill.
affect_scope=balakas_scope
is used in skill [s_valakas_meteor_storm] skill_id=4690
affect_scope=single
(here is the target value/target_type
in addition on some target types like: affect_scope=fan there is this extra setting:
fan_range={0;180;1000;120} which is not present on luc
is this configures the area of attack? like which angle (NSEW) the effect will take place?
on L2j as well as in lucera we find the same values in model/Skill
and here are some comparisons to each target_type translated from pts to l2j
|__________________________________________________|
|____________ L2J _______________|______PTS________|
|________________________________|_________________|
|TARGET_ONE_________________ =____single______|
|TARGET_AURA _______________=____fan / range |
|TARGET_AREA_AIM_CORPSE =______range_____|
|TARGET_AREA ________________=_____ range_____|
|TARGET_MULTIFACE __________=______fan_______|
|__________________________________________________|
and some values that are not present on l2 j:
square / square_pb / point_blank
what can be done in order to make these missing target_types?
or to match the mechanics of how pts decide the target angle/range etc
there is even a seperate special target_type used for Valakas Meteor skill.
affect_scope=balakas_scope
is used in skill [s_valakas_meteor_storm] skill_id=4690