SHOW VIDEO AIOEXCLUSIVE
40 USD$
[AIO Buffer System] Friends-Whitelist
Selling my AIO Buffer system with a dual access model that actually makes buffers profitable:
What makes it different (the key selling points)
- Friends (whitelist) → FREE buffs
- Non-friends → can still buff, but only as a paid service (Adena per buff)
Each AIO sets its own selling price using an in-game command:
- If price is not set → non-friends are blocked (“You are not an AIO friend.”)
- If price is set (>0) → non-friends can buy buffs
When a non-friend buys:
- Adena is removed from buyer
- Adena is added to the AIO buffer character (the seller)
If a non-friend loads a saved scheme or a preset:
- Total cost is calculated as:
(AIO price per buff) × (number of buffs in that scheme/preset) - Player gets a clear “You need X Adena…” message if insufficient funds
- “Buff All” is friend-only (non-friends can’t use it even if paying)
- Friend buffs can propagate to party members (more value for friends/clans)
- When a friend interacts with the AIO, the system can auto party the AIO with the requester (fast party-buff workflow)
How it works (simple)
- AIO owner defines friends (whitelist).
- AIO owner optionally sets a price for non-friends.
- Friends buff for free (and get extra advantages).
- Non-friends pay per buff (and also pay properly for presets/schemes).
Owner Controls (in-game)
- Add friend / remove friend
- Set non-friend buff price (Adena per buff)
- Manage via the HTML panel (friends page + price box)
Config highlights (only what matters)
- Enable system + panel
- Max distance for buffing
- Max friends limit
- Buff categories & presets lists (used by the panel)
- Trigger items to become AIO (optional)
If you want a buffer system that is not just “free buffs”, but a real paid buff business with friend whitelist perks, this is it.
DM for price, compatibility, and installation details.
Last edited: