AI Type:
<set name="ai_type" value="AreaBufferNpc" />
NPC Parameters:
<set name="area_buff_mage_skills" value="1204;1;1045;6"/> - buffs for mages. skill_id;level;skill_id;level
<set name="area_buff_fighter_skills" value="1204;1;1045;6"/> - buffs for fighters. skill_id;level;skill_id;level
<set name="area_buff_delay" value="5000"/> - re-buff delay
<set name="area_buff_radius" value="300"/> - buff radius, do not set higher than 2500. Maximum region size 2500.
<set name="area_buff_heal_players" value="false"/> - restore HP/CP/MP
Example of a ready NPC:
<set name="ai_type" value="AreaBufferNpc" />
NPC Parameters:
<set name="area_buff_mage_skills" value="1204;1;1045;6"/> - buffs for mages. skill_id;level;skill_id;level
<set name="area_buff_fighter_skills" value="1204;1;1045;6"/> - buffs for fighters. skill_id;level;skill_id;level
<set name="area_buff_delay" value="5000"/> - re-buff delay
<set name="area_buff_radius" value="300"/> - buff radius, do not set higher than 2500. Maximum region size 2500.
<set name="area_buff_heal_players" value="false"/> - restore HP/CP/MP
Example of a ready NPC:
XML:
<npc id="40055" name="Area Support Magician">
<set name="aggroRange" value="0" />
<set name="ai_type" value="AreaBufferNpc" />
<set name="baseAtkRange" value="40" />
<set name="baseCON" value="43" />
<set name="baseCritRate" value="40" />
<set name="baseDEX" value="30" />
<set name="baseHpMax" value="2444.468" />
<set name="baseHpRate" value="1" />
<set name="baseHpReg" value="7.5" />
<set name="baseINT" value="21" />
<set name="baseMAtk" value="780" />
<set name="baseMAtkSpd" value="333" />
<set name="baseMDef" value="382" />
<set name="baseMEN" value="20" />
<set name="baseMpMax" value="1345.8" />
<set name="baseMpReg" value="2.7" />
<set name="basePAtk" value="1303" />
<set name="basePAtkSpd" value="253" />
<set name="basePDef" value="471" />
<set name="baseRunSpd" value="180" />
<set name="baseSTR" value="40" />
<set name="baseShldDef" value="0" />
<set name="baseShldRate" value="0" />
<set name="baseWIT" value="20" />
<set name="baseWalkSpd" value="110" />
<set name="collision_height" value="21.96" />
<set name="collision_radius" value="6.5" />
<set name="level" value="70" />
<set name="rewardExp" value="0" />
<set name="rewardRp" value="0" />
<set name="rewardSp" value="0" />
<set name="shots" value="NONE" />
<set name="texture" value="" />
<set name="displayId" value="35652"/>
<set name="type" value="Merchant" />
<ai_params>
<set name="area_buff_mage_skills" value="1204;1;1045;6"/>
<set name="area_buff_fighter_skills" value="1204;1;1045;6"/>
<set name="area_buff_delay" value="5000"/>
<set name="area_buff_radius" value="300"/>
<set name="area_buff_heal_players" value="true"/>
</ai_params>
<skills>
<skill id="4416" level="14" /> <!--Humans-->
</skills>
<attributes>
<defence attribute="fire" value="20" />
<defence attribute="water" value="20" />
<defence attribute="wind" value="20" />
<defence attribute="earth" value="20" />
<defence attribute="holy" value="20" />
<defence attribute="unholy" value="20" />
</attributes>
</npc>