i would make a video but i am exausted from this sh1t. i may record one if people here do not understand
so let's go:
ctf Flags: in the case that both flags taken at the same time
when (team1) player takes enemy flag->it just dissapears from enemy (team2) spawn
->making it impossible for (team2) players to score/to find the base of their own flag. (you try find an invisible spot around 50-100 players........)
make flags to not dissapear or SPAWN 2ND npc so the score-base is VISIBLE
in addition to that when any player returns with flag:
SOMETIMES you need to go RIGHT NEXT to your team flag to score
and SOMETIMES you score from 600 distance afar which adds more to the visible/invisible base.....
give static radius to this one.....or make the score count when player reaches right on the flag (target the flag or try to talk to it for the point to register)
in another addition to the previous WTFs:
a saggitarious with hawkeye buff will HIT AND KILL AND TAKE the flag from 1000 distance afar WTF with this
make the flags so that you can take a flag if you reach the flag-npc and not by the need to kill the flag-npc
yes okay i made another post like it is not posted already 10 times here.
i am sorry for that. it is just that the ctf event is to be fixed or DELETED.
the way it works now.......well i should not call it "working state" event.,
so many requests
so let's go:
ctf Flags: in the case that both flags taken at the same time
when (team1) player takes enemy flag->it just dissapears from enemy (team2) spawn
->making it impossible for (team2) players to score/to find the base of their own flag. (you try find an invisible spot around 50-100 players........)
make flags to not dissapear or SPAWN 2ND npc so the score-base is VISIBLE
in addition to that when any player returns with flag:
SOMETIMES you need to go RIGHT NEXT to your team flag to score
and SOMETIMES you score from 600 distance afar which adds more to the visible/invisible base.....
give static radius to this one.....or make the score count when player reaches right on the flag (target the flag or try to talk to it for the point to register)
in another addition to the previous WTFs:
a saggitarious with hawkeye buff will HIT AND KILL AND TAKE the flag from 1000 distance afar WTF with this
make the flags so that you can take a flag if you reach the flag-npc and not by the need to kill the flag-npc
yes okay i made another post like it is not posted already 10 times here.
i am sorry for that. it is just that the ctf event is to be fixed or DELETED.
the way it works now.......well i should not call it "working state" event.,
so many requests
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