Custom Mod

GaijinDev

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Hi everyone!
I created a mod that automatically grants specific classes certain skills when Autofarm is enabled.

In this case, I want SCAVENGER or FORTUNE_SEEKER to receive the Festive Sweeper skill (ID 666) as a passive skill.
However, the skill isn't being added—it doesn't appear in the skill list or apply as a bonus.

Is there a way to make Festive Sweeper function as a passive skill (or automatically granted to the player) when Autofarm is enabled?
Perhaps I need to change it in the skill's XML or handle it differently in the code?

Any suggestions are welcome!


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Last edited:
E como exatamente uma skill dessa funcionaria como passiva? Ela é uma skill ativa, ela executa uma ação.
Sim essa é a minha dúvida se existe a possibilidade de transformar essa ação em passiva ou alguma coisa do tipo
 
View attachment 7008
Hi everyone!
I created a mod that automatically grants specific classes certain skills when Autofarm is enabled.

In this case, I want SCAVENGER or FORTUNE_SEEKER to receive the Festive Sweeper skill (ID 666) as a passive skill.
However, the skill isn't being added—it doesn't appear in the skill list or apply as a bonus.

Is there a way to make Festive Sweeper function as a passive skill (or automatically granted to the player) when Autofarm is enabled?
Perhaps I need to change it in the skill's XML or handle it differently in the code?

Any suggestions are welcome!


View attachment 7009
i'm not sure it can work like that, maybe @Deazer can guide you .

also which interface are you using ?
 
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