We already have support for dual daggers.hi all,
i want to know if anyone here implement dual dagger/dual blow skill in dp? i tried to make this dual blow using gladiator skill but the animation are very slow,..it tooks like 3 mins to finish one blow,..xd
<weapon id="13882" name="Dynasty Dual Daggers">
<set name="crystal_count" value="4219"/>
<set name="crystal_type" value="S"/>
<set name="crystallizable" value="true"/>
<set name="icon" value="icon.dual_dagger_i00"/>
<set name="price" value="87901000"/>
<set name="rnd_dam" value="10"/>
<set name="soulshots" value="1"/>
<set name="spiritshots" value="1"/>
<set name="type" value="DUALDAGGER"/>
<set name="weight" value="2150"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<skills>
<skill id="3552" level="1"/>
</skills>
<enchant4_skill id="8295" level="1"/>
<for>
<add stat="pAtk" order="0x10" value="304"/>
<add stat="mAtk" order="0x10" value="157"/>
<set stat="baseCrit" order="0x08" value="120"/>
<set stat="atkBaseSpeed" order="0x08" value="433"/>
<add stat="accCombat" order="0x10" value="-4.0000"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<skill id="432" levels="1" name="Assassination">
<table name="#pAtk">70</table>
<table name="#rCrit">3</table>
<table name="#magicLevel">78</table>
<set name="icon" val="icon.skill0432"/>
<set name="magicLevel" val="#magicLevel"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<for>
<add order="0x40" stat="pAtk" val="#pAtk">
<using kind="Dagger,Dual Dagger"/>
</add>
<add order="0x40" stat="blowRate" val="#rCrit">
<using kind="Dagger,Dual Dagger"/>
</add>
</for>
</skill>
okay, i'll try this out later, thanks @DeazerWe already have support for dual daggers.
Example of Weapon:
Example of Skill use:XML:<weapon id="13882" name="Dynasty Dual Daggers"> <set name="crystal_count" value="4219"/> <set name="crystal_type" value="S"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.dual_dagger_i00"/> <set name="price" value="87901000"/> <set name="rnd_dam" value="10"/> <set name="soulshots" value="1"/> <set name="spiritshots" value="1"/> <set name="type" value="DUALDAGGER"/> <set name="weight" value="2150"/> <equip> <slot id="LEFT_RIGHT_HAND"/> </equip> <skills> <skill id="3552" level="1"/> </skills> <enchant4_skill id="8295" level="1"/> <for> <add stat="pAtk" order="0x10" value="304"/> <add stat="mAtk" order="0x10" value="157"/> <set stat="baseCrit" order="0x08" value="120"/> <set stat="atkBaseSpeed" order="0x08" value="433"/> <add stat="accCombat" order="0x10" value="-4.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for> </weapon>
XML:<skill id="432" levels="1" name="Assassination"> <table name="#pAtk">70</table> <table name="#rCrit">3</table> <table name="#magicLevel">78</table> <set name="icon" val="icon.skill0432"/> <set name="magicLevel" val="#magicLevel"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <for> <add order="0x40" stat="pAtk" val="#pAtk"> <using kind="Dagger,Dual Dagger"/> </add> <add order="0x40" stat="blowRate" val="#rCrit"> <using kind="Dagger,Dual Dagger"/> </add> </for> </skill>