Code [Feature Request] In-Game Chat - Discord Communication

Saint

Vagabond
Customer
Hi,

Was wondering if you're planning to expose some packets via GET/POST for in-game chat handling outside of the client.

I'd want to do discord bot that would read from the in-game chat and would allow to write to in-game chat in discord.

I can develop discord bot and share for free, but need server-side code to allow that.
 
Hi,

Was wondering if you're planning to expose some packets via GET/POST for in-game chat handling outside of the client.

I'd want to do discord bot that would read from the in-game chat and would allow to write to in-game chat in discord.

I can develop discord bot and share for free, but need server-side code to allow that.
isn't it easier to just read the chat log file?
 
Hi,

Was wondering if you're planning to expose some packets via GET/POST for in-game chat handling outside of the client.

I'd want to do discord bot that would read from the in-game chat and would allow to write to in-game chat in discord.

I can develop discord bot and share for free, but need server-side code to allow that.
But its only for GET..
 
Yeah I have a read bot in my current server, reading from chat.log and parsing only Trade, Shout, Hero channels

1749022652926.webp
It's not very reliable reading from the file, would be better to intercept message packets coming from server and at the same time sending chat packets back to server via discord bot post.
 
Yeah I have a read bot in my current server, reading from chat.log and parsing only Trade, Shout, Hero channels

View attachment 6199
It's not very reliable reading from the file, would be better to intercept message packets coming from server and at the same time sending chat packets back to server via discord bot post.

good idea but my knowledge is that in this way you spoil the essence of the ingame chat and draw attention to the players in discord and not in the game, I hope you get rid of it
 
good idea but my knowledge is that in this way you spoil the essence of the ingame chat and draw attention to the players in discord and not in the game, I hope you get rid of it
nah, its more of a tool to communicate with people, lets say I notice an issue in the chat and am able to reply without the need to log in.
 
nah, its more of a tool to communicate with people, lets say I notice an issue in the chat and am able to reply without the need to log in.
I'll disappoint you, but if you have 100 people or more, you'll run into Discord server rate limits (similarly in Telegram). So that you don't need to log in, we have a chat.log where you can see everything that interests you.
 
I’ve been playing a server where this is up and running for few years 100-200 server. You’d limit discord thresholds by outputting only shout and trade channels, discord bot could easily throttle down the message rate if it gets too high. I’m humbly asking to expose the chat packets :D
 
I’ve been playing a server where this is up and running for few years 100-200 server. You’d limit discord thresholds by outputting only shout and trade channels, discord bot could easily throttle down the message rate if it gets too high. I’m humbly asking to expose the chat packets :D
You can use SnoopListener for leeching data from chat
Example, also we have ingame //snoop
Code:
target.addListener(new SnoopPlayerSayListener(player));
or add it for all on entering to game, and on logout removeListener
 
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