How to qick add Drop without XML editing

ow to quickly add drop without editing XML files
Setting drop occurs in the file:

gameserver\config\events.properties

The option to configure:

DropEvent_Items =
Setup format is as follows, namely, we can put a drop of certain mobs leveled - the maximum and minimum of items for them.
Example:

Without random:
DropEvent_Items = 4037-5(100)<1-20>
With random from 5 to 10 amount:
DropEvent_Items = 4037-5-10(100)<1-20>

4037-5 object ID and the number of
(100), the drop rate of the subject
<1-20> mobs level from which will fall

We can put a lot of options for the drop, though divided by 1 level and chances.
Example:

DropEvent_Items = 4037-5(100)<1-20>;6673-5(100)<21-85>
Note - this way we will fall Coin of Luck with 100% chance of a mob from the first to the level of 20 and the Festival of Aden with a chance of 100% of the level 21-85 mobs.
The separator between a semicolon -;

We can also set the drop only a certain number of monsters:

DropEvent_Items = 4037-1000(100)[29001,29006]
With these parameters at Queen Ant killing or Core will fall from 100% chance 1000 Coin of Luck. Judging by the example is not difficult guess MobID that are in []
with which we want to drop.


Do not forget to include the event in the game Admin-> Events-> Simple
 
Last edited:
I just realized that these items are dropped only for solo players.
So to include it also for parties, i need to duplicate the same value to DropEvent_PartyItems
 
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