How to Set Effect when enchanting a item armor.

example: if i enchant a gloves +6 will give +50 HP.
if +7 gloves = +100 HP
if +8 gloves = +150 HP
Code:
<armor id="29704" name="Fire Dragon Pendant" add_name="Lvl 1">
        <set name="crystal_type" value="NONE"/>
        <set name="icon" value="BranchIcon.Icon.bm_pendant_pve"/>
        <set name="type" value="NONE"/>
        <enchant_options>
            <level val="0">
                <option id="60000"/>
            </level>
            <level val="1">
                <option id="60001"/>
            </level>
            <level val="2">
                <option id="60002"/>
            </level>
            <level val="3">
                <option id="60003"/>
            </level>
            <level val="4">
                <option id="60004"/>
            </level>
            <level val="5">
                <option id="60005"/>
            </level>
            <level val="6">
                <option id="60006"/>
            </level>
            <level val="7">
                <option id="60007"/>
            </level>
            <level val="8">
                <option id="60008"/>
            </level>
            <level val="9">
                <option id="60009"/>
            </level>
            <level val="10">
                <option id="60010"/>
            </level>
        </enchant_options>
        <cond msgId="1507">
            <not>
                <player olympiad="true"/>
            </not>
        </cond>
        <equip>
            <slot id="UNDERWEAR"/>
        </equip>
        <for>
            <add stat="pDef" order="0x10" value="28"/>
            <enchant stat="pDef" order="0x0C" value="0"/>
        </for>
    </armor>

We've already discussed this on the forum dozens of times.
 
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