Instance zone Lilith or anakim room

Rkolibri96

Vassal
Customer
Hi, i created an instance example that teleports the player to the lilith's room but when i enter the instance it directly ports the player above ground on Fields of Massacre

XML:
<list>
    <instance id="73" name="Instance - Medium" maxChannels="10" collapseIfEmpty="5" timelimit="30" dispelBuffs="false">
        <collapse on-party-dismiss="true" timer="90"/>
        <level min="76" max="80"/>
        <party min="1" max="6"/>
        <return loc="43928 -49144 -792"/>
        <teleport loc="187468 -12015 -5488"/>
        <remove itemId="4037" count="1" necessary="true"/>
        <give itemId="0" count="0"/>
        <quest id="0"/>
        <!-- Instance reuse every 60 minutes cron job -->
        <reuse resetReuse="0 * * * *" setUponEntry="true" sharedReuseGroup="2"/>
        <spawns>
            <spawn mobId="25659" type="point">
                <coords loc="185066 -12595 -5488 "/>
            </spawn>
        </spawns>
    </instance>
</list>

anybody knows why is that happening? since its an instance no restrictions should apply right?
anybody that has an idea ?


Screenshot 2025-10-12 184145.webpScreenshot 2025-10-12 184215.webpScreenshot 2025-10-12 184250.webpScreenshot 2025-10-12 184228.webp
@Deazer
 
1760290971939.webp

1760290982154.webp
I can't put the correct cords, in the interlude it's different. <teleport loc="185081 -12607 -5488"/>
 
Maybe Seven Sings restrictions? I believe that a player who isn’t registered in the Seven Signs should be expelled from the Necropolises/Catacombs. I haven’t tested it, it’s just a guess.
 
Maybe Seven Sings restrictions? I believe that a player who isn’t registered in the Seven Signs should be expelled from the Necropolises/Catacombs. I haven’t tested it, it’s just a guess.
That's what I thought too i tried disabling the registration requirements for 7s didn't work tried with a registered player didn't work too ended up using another location for now .
But thanks anyway
 
<geodata map="25_17"/>
Tried that too wouldn't work, I'll recheck later on just to be sure

Update: yeah like i said adding geodata tah won't help as it is only when doors etc are present according to the guide. Maybe I have to create a special zone for it first and then it should work. I'll experiment in the evening and I'll update the post.
 
Last edited:
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