Hello, I have seen that lucera has modified the slot numbers.
for example:
chest is id 4
pants id 10
helmet id x ..........
Does anyone have any idea about this?
I came to the conclusion that if I want to place a permanent skin ignoring the armor type, I found a method that works with inventory slots.
The problem I had, is that the pre-defined inventory slots are different, so if I in the XML put helmet = slot1
nothing appears in the character, for this reason this doubt arose to me.
for example:
chest is id 4
pants id 10
helmet id x ..........
Does anyone have any idea about this?
I came to the conclusion that if I want to place a permanent skin ignoring the armor type, I found a method that works with inventory slots.
The problem I had, is that the pre-defined inventory slots are different, so if I in the XML put helmet = slot1
nothing appears in the character, for this reason this doubt arose to me.