You can add ExpScrollGood morning, good afternoon or good evening to everyone, is there any item that levels up the character?
<etcitem id="90917" name="XP Scroll: 10,000,000">
<set name="tradeable" value="false"/>
<set name="dropable" value="false"/>
<set name="sellable" value="false"/>
<set name="class" value="CONSUMABLE"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.etc_trans_4f_s_b_01"/>
<set name="stackable" value="true"/>
<set name="type" value="SCROLL"/>
<set name="weight" value="120"/>
<cond msgId="1508">
<not>
<player olympiad="true"/>
</not>
</cond>
<skills>
<skill id="51043" level="4"/>
</skills>
</etcitem>
<skill id="51043" levels="4" name="XP Scroll: 10,000,000">
<set name="magicType" val="SPECIAL" />
<table name="#item">5593 5594 5595 90917</table>
<table name="#power">500 5000 100000 10000000</table>
<set name="icon" val="icon.skill0000" />
<set name="reuseDelay" val="3000" />
<set name="power" val="#power" />
<set name="magicLevel" val="1" />
<set name="hitTime" val="200" />
<set name="itemConsumeId" val="#item" />
<set name="itemConsumeCount" val="1" />
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="EXPHEAL" />
<set name="operateType" val="OP_ACTIVE" />
<set name="altUse" val="true" />
<set name="isHandler" val="true" />
<cond msgId="1509">
<not>
<player olympiad="true" />
</not>
</cond>
</skill>