Hello. I am trying to increase the range of normal monsters can pursue players.
I found that there is a <set name="MaxPursueRange" value="30000"/> at some monsters. I tried to add it on 20551 for example but there was no change.
I also found in this post
# For mobs in dungeons and closed rooms:
MaxPursueUndergoundRange = 2000
# For mobs:
MaxPursueRange = 4000
# For Raid Bosses
MaxPursueRangeRaid = 5000
# Restore health for monsters and raids if they have taken out of the distance MaxPursueRange (offlike - true)
RestoreHealthOnTeleportToHome = True
# Exception MobsID for HP restore when returning home...
# The maximum range at which the mobs no longer pursue the aggressor and revert back to spawn.
# For mobs in dungeons and closed rooms:
MaxPursueUndergoundRange = 2000
# For mobs:
MaxPursueRange = 4000
# For Raid Bosses
MaxPursueRangeRaid = 5000
# Restore health for monsters and raids if they have taken out of the distance MaxPursueRange (offlike - true)
RestoreHealthOnTeleportToHome = True
# Exception MobsID for HP restore when returning home. Epics should not be healed upon return to home and agro/target loss.
RestoreHealthOnExcludedIds = 29014, 29028, 29068, 29020, 29045, 29062, 29065, 29006, 29022
# Mobs can teleport to the player, provided that they cannot build an attack path to him or the player hid behind an obstacle
# By default True
MobsCanTeleportToPlayer = True
But I can't find those settings in the configs.
I probably miss something.
Can someone guide me?
Thanks in advance
I found that there is a <set name="MaxPursueRange" value="30000"/> at some monsters. I tried to add it on 20551 for example but there was no change.
I also found in this post
# The maximum range at which the mobs no longer pursue the aggressor and revert back to spawn.Anyone knows how to fix when u pursuit another player and u get close, but u cant hit or use skill even though it's within the distance?
# For mobs in dungeons and closed rooms:
MaxPursueUndergoundRange = 2000
# For mobs:
MaxPursueRange = 4000
# For Raid Bosses
MaxPursueRangeRaid = 5000
# Restore health for monsters and raids if they have taken out of the distance MaxPursueRange (offlike - true)
RestoreHealthOnTeleportToHome = True
# Exception MobsID for HP restore when returning home...
# The maximum range at which the mobs no longer pursue the aggressor and revert back to spawn.
# For mobs in dungeons and closed rooms:
MaxPursueUndergoundRange = 2000
# For mobs:
MaxPursueRange = 4000
# For Raid Bosses
MaxPursueRangeRaid = 5000
# Restore health for monsters and raids if they have taken out of the distance MaxPursueRange (offlike - true)
RestoreHealthOnTeleportToHome = True
# Exception MobsID for HP restore when returning home. Epics should not be healed upon return to home and agro/target loss.
RestoreHealthOnExcludedIds = 29014, 29028, 29068, 29020, 29045, 29062, 29065, 29006, 29022
# Mobs can teleport to the player, provided that they cannot build an attack path to him or the player hid behind an obstacle
# By default True
MobsCanTeleportToPlayer = True
But I can't find those settings in the configs.
I probably miss something.
Can someone guide me?
Thanks in advance

