merging servers 1 account

zerohero

Heir
Customer
Database Merge – Step by Step for Players and Characters


Problem:
The current merge process is confusing, and players don’t know how to manage their characters.




Step 1 – Create a test account


  • Open a server.
  • Create a test account, e.g., test.

Step 2 – Merge to a new server


  • At some point, a merge needs to happen.
  • The script temporarily creates a new account for each merge, e.g., test_1.
  • Problematic because players don’t know which character should go into which account.

Step 3 – Character management


  • The script should transfer characters only to the correct account.
  • Only change the character’s name if necessary (e.g., deazer → deazer(1)).
  • Do not create a new account for every merge.

Step 4 – Character limit per account


  • If an account has more than 7 characters, display a message:
    "You can only have 7 characters. Please choose which ones to keep."
  • The remaining characters should be automatically deleted after a few days.

Step 5 – Summary


  • Merge = clean and clear for players.
  • Characters are transferred only to the correct account.
  • Deazer might find a solution for players who don’t understand the process.
  • @Deazer
 
can you answer how we can make what I'm writing when you merge so that the characters go to the same account and only the name changes to (1) @Deazer
 
That is full custom request, ask some one for create it via ext
we have tried it with some people but we didn't succeed and I don't know if it is possible to adapt what you have so that it simply does not include anything from the name and simply puts 1 2 3 next to the logging name
 
Is it necessary to create an extender for this?, I just thought that with an SQL query it could work manually
with the ext you can choose which characters to keep and other will be deleted for example with command .mychars then choose and confirm and the changes will be applied.
 
with the ext you can choose which characters to keep and other will be deleted for example with command .mychars then choose and confirm and the changes will be applied.
I had thought that "account_numbers" would not be created if the account already existed and had a total of more than seven characters. What I had in mind was to generate an HTML window within the lobby, where you would see the seven characters in the lobby and in the window you would see the other characters to select. That way, no more accounts would be created and everything would be in one account, as la2dream does, which has this system in place
 
@MrTitan @fa1thDEV

we have to do this automatically without the data base being verified, just today I saw the deazer merge script again and I thought that it should not delete letters from the login account and have it complete and just put 1 2 3 4 5 6 7 8 9 10 ++
 
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