Monster Pathfinding Teleport Causes Visual Bug

Nothing

Heir
Customer
Hello

When a monster can’t find a valid path to my character (e.g. I’m around a corner), the server teleports the monster to my location so it can attack.
However, the client often doesn’t update the monster’s new position correctly, so on my screen it looks like the mob is still stuck behind the corner, while in reality it’s already next to me and attacking. This causes a visual bug where monsters appear to hit me through walls or from a distance.
ai.properties:
MobsCanTeleportToPlayer = True
short clip in the catacombs about the issue:

Is there a recommended setting or workaround to prevent this desync?

Discord_Fy5QRXAELI.webp
 
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