The package has been cleaned up RequestBypassToServer
Minor correction for PvP Event
Correction for AI
Cosmetic adjustments for the quest Magical Power of Fire 1
Costumes cannot be used in PvP events.
More consistent checks for event participants.
Added a new check for custom and PvP events for the player isCustomEventParticipant. Use it in your own events as well, there will be the same restrictions as for PvP events.
Added config for allowing use buff sell for any zones
Added config for allow/disallow using ACP on PvP events
Correction for a recommendation task, the first day was skipped if the player was offline
Fixed a bug where a player could flag at the end of a duel, this occurred if the attack speed was incredibly high
Fixed a bug where the costume collection skill would disappear when changing the sub
Correction for To The Immortal Plateau quest
Correction for costume collection
SSQ Mobs are also subject to configs with champion limits
Fixed an issue where a mob's AI could turn off.
Correct order for Striking Elegance, Uncontrollable Power, Overflowing Magic, Rarity Collector, I Am Legend skills
Reworking for the regions
Fixed an issue where bot summons might not be removed from the world
Minor correction for strings
Fixed the issue with the auth server when entering an incorrect password, the client no longer gets kicked out.
More accurate skill return logic after cancellation. Buffs are not reclaimed when changing classes
Correct teleport list for Dark Elf Newbie Guider
Correction for quest Grim collector
Fixed an issue with moving shortcuts if a skill ceased to exist for a player.
Correction for quest state
Fix NPE for AI
Minor correction for AI
On cancel a quest, we inform you which items were removed.
Correction for displaying inventory updates when using potions
Fix CRP output from clan statistic CB and Command
VERY significantly reduced the load on mob AI, heavily optimized the code.
Added separate rates for Premium players to quest_rates.properties.
The correct message format for an incorrect login or password for the authserver. The old config is no longer needed and does not work.
The logic for gathering targets and parties for Universal mobs has been rewritten.
minor correction for EventDrop shift+click
Event and Champion drop list to Shift+Click added
Additional changes for geodata
Henna stats update redo. Just Cosmetics.
Correct Triol's Believer skill level
Added logging for item distribution in a party and reworked the adena divide package
More accurate queue for AI. Higher performance.
A specific issue where a player could shoot through a wall in a straight line and due to height differences has been completely fixed.
Additional code rework with doors
Correction for gotolove
Minor correction for CB
Correction for AI sometimes it could shoot through a blank wall
Minor correction for spawn mammon announce
One more correction for Spoil Crush
Dispell effect more logical code onDie
Added the ability to sharpen Agathion Charm
Correction for bbs henna equip/unequip
Added remote use of Warhouse for the community board
Adjusted the number of cards for the evolution of Zaken, Lilith, Freya, Dragon Berserker
Added Dyes install and remove from Community Board
Now mobs/boss with fixed damage display not the literal damage after the formulas, but the one specified.
Correction of display of name by Shift-click if NPC has displayId specified
When using a costume, only Magic Powder is removed. An option has been added that allows you to configure the removal of a costume card.
The logic for creating a command channel has been reworked.
minor improvement for keepenchant
Collision fixes for all doors. An incorrect calculation was made.
Siege and spawn mechanics for Wild Beast Reserve have been adjusted.
Spawns from the PTS have been moved for the Wild Beast Reserve location.
Added a door building tool with visualization for Admins and expanded the dialog
Beast doors in Wild Beast Reserve are always open except during a siege.
Geodata has been corrected in Wild Beast Reserve.
System messages for besieged Clan Hall have been corrected.
The display of registered participants in the siege Clan Hall HTML has been corrected.
Sword of Ipos correction trade SA
GM can view drops even if the config AltShowDroplist is disabled
Costume evolution has been reworked
Fix NPE summon teleport
Added forgotten lines
These quests do not have max level checks: Catch The Wind, Black Lion Hunt, Alligator Hunter, Subjugation of Lizardmen, Method To Raise The Dead, Black Swan, Dig Up The Sea Of Spores, Electrifying Recharge, Trespassing Into The Sacred Area
Clan reputation correction for Capsule items
Correction for displaying inventory updates when using potions
Fix CRP output from clan statistic CB and Command
VERY significantly reduced the load on mob AI, heavily optimized the code.
Added separate rates for Premium players to quest_rates.properties.
The correct message format for an incorrect login or password for the authserver. The old config is no longer needed and does not work.
The logic for gathering targets and parties for Universal mobs has been rewritten.
minor correction for EventDrop shift+click
Event and Champion drop list to Shift+Click added
Additional changes for geodata
Henna stats update redo. Just Cosmetics.
Correct Triol's Believer skill level
Added logging for item distribution in a party and reworked the adena divide package
More accurate queue for AI. Higher performance.
A specific issue where a player could shoot through a wall in a straight line and due to height differences has been completely fixed.
Additional code rework with doors
Correction for gotolove
Minor correction for CB
Correction for AI sometimes it could shoot through a blank wall
Minor correction for spawn mammon announce
One more correction for Spoil Crush
Dispell effect more logical code onDie
Added the ability to sharpen Agathion Charm
Correction for bbs henna equip/unequip
Added remote use of Warhouse for the community board
Adjusted the number of cards for the evolution of Zaken, Lilith, Freya, Dragon Berserker
Added Dyes install and remove from Community Board
Now mobs/boss with fixed damage display not the literal damage after the formulas, but the one specified.
Correction of display of name by Shift-click if NPC has displayId specified
When using a costume, only Magic Powder is removed. An option has been added that allows you to configure the removal of a costume card.
The logic for creating a command channel has been reworked.
minor improvement for keepenchant
Collision fixes for all doors. An incorrect calculation was made.
Siege and spawn mechanics for Wild Beast Reserve have been adjusted.
Spawns from the PTS have been moved for the Wild Beast Reserve location.
Added a door building tool with visualization for Admins and expanded the dialog
Beast doors in Wild Beast Reserve are always open except during a siege.
Geodata has been corrected in Wild Beast Reserve.
System messages for besieged Clan Hall have been corrected.
The display of registered participants in the siege Clan Hall HTML has been corrected.
Sword of Ipos correction trade SA
GM can view drops even if the config AltShowDroplist is disabled
Costume evolution has been reworked
Fix NPE summon teleport
Added forgotten lines
These quests do not have max level checks: Catch The Wind, Black Lion Hunt, Alligator Hunter, Subjugation of Lizardmen, Method To Raise The Dead, Black Swan, Dig Up The Sea Of Spores, Electrifying Recharge, Trespassing Into The Sacred Area
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