нужна помощь. Ветка ИТ

xapu3ma

Duke
Customer
есть у нас в фоге мобы
<npc id="21376" name="Scarlet Stakato Worker" title="">
<set name="aggroRange" value="300"/>
<set name="ai_type" value="Fighter"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="43"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="30"/>
<set name="baseHpMax" value="2802.9"/>
<set name="baseHpRate" value="5"/>
<set name="baseHpReg" value="8.5"/>
<set name="baseINT" value="21"/>
<set name="baseMAtk" value="1069"/>
<set name="baseMAtkSpd" value="333"/>
<set name="baseMDef" value="411"/>
<set name="baseMEN" value="20"/>
<set name="baseMpMax" value="1607.4"/>
<set name="baseMpReg" value="3"/>
<set name="basePAtk" value="1701"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="556"/>
<set name="baseRunSpd" value="130"/>
<set name="baseSTR" value="40"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="20"/>
<set name="baseWalkSpd" value="25"/>
<set name="collision_height" value="40.0"/>
<set name="collision_radius" value="13.0"/>
<set name="level" value="78"/>
<set name="rewardExp" value="35268"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="3860"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="Monster"/>
<faction name="fire_clan" range="300"/>
<equip>
<rhand item_id="235"/>
<!--Bloody Orchid-->
</equip>
<skills>
<skill id="4274" level="1"/>
<!--Blunt Weapon Weak Point-->
<skill id="4408" level="13"/>
<!--HP Increase (5x)-->
<skill id="4409" level="1"/>
<!--MP Increase (1x)-->
<skill id="4410" level="12"/>
<!--Slightly Strong P. Atk.-->
<skill id="4411" level="12"/>
<!--Slightly Strong M. Atk.-->
<skill id="4412" level="10"/>
<!--Slightly Weak P. Def.-->
<skill id="4413" level="10"/>
<!--Slightly Weak M. Def.-->
<skill id="4414" level="2"/>
<!--Standard Type-->
<skill id="4415" level="3"/>
<!--One-handed Sword-->
<skill id="4416" level="6"/>
<!--Humanoids-->
<skill id="4579" level="8"/>
<!--Bleed-->
<skill id="4614" level="8"/>
<!--NPC Death Bomb-->
<skill id="4789" level="5"/>
<!--NPC High Level-->
</skills>
<attributes>
<defence attribute="fire" value="0"/>
<defence attribute="water" value="0"/>
<defence attribute="wind" value="0"/>
<defence attribute="earth" value="0"/>
<defence attribute="holy" value="0"/>
<defence attribute="unholy" value="0"/>
</attributes>
<rewardlist type="SWEEP">
<reward item_id="1875" min="1" max="1" chance="82.0385"/>
<reward item_id="4041" min="1" max="1" chance="10.7007"/>
<reward item_id="5544" min="1" max="1" chance="3.3721"/>
</rewardlist>
<rewardlist type="RATED_GROUPED">
<group chance="70.0">
<reward item_id="57" min="4952" max="10108" chance="100.0"/>
</group>
<group chance="50.3134">
<reward item_id="235" min="1" max="1" chance="0.0039"/>
<reward item_id="5536" min="1" max="1" chance="1.229"/>
<reward item_id="1867" min="1" max="3" chance="53.516"/>
<reward item_id="1872" min="4" max="12" chance="20.0684"/>
<reward item_id="1875" min="1" max="1" chance="8.0274"/>
<reward item_id="1881" min="1" max="1" chance="16.0547"/>
<reward item_id="3036" min="1" max="1" chance="0.0536"/>
<reward item_id="4041" min="1" max="1" chance="1.047"/>
</group>
</rewardlist>
</npc>
<npc id="21377" name="Scarlet Stakato Soldier" title="">
<set name="aggroRange" value="300"/>
<set name="ai_type" value="Fighter"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="43"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="30"/>
<set name="baseHpMax" value="2802.9"/>
<set name="baseHpRate" value="5"/>
<set name="baseHpReg" value="8.5"/>
<set name="baseINT" value="21"/>
<set name="baseMAtk" value="1069"/>
<set name="baseMAtkSpd" value="333"/>
<set name="baseMDef" value="411"/>
<set name="baseMEN" value="20"/>
<set name="baseMpMax" value="1607.4"/>
<set name="baseMpReg" value="3"/>
<set name="basePAtk" value="1701"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="556"/>
<set name="baseRunSpd" value="180"/>
<set name="baseSTR" value="40"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="20"/>
<set name="baseWalkSpd" value="25"/>
<set name="collision_height" value="38.0"/>
<set name="collision_radius" value="15.0"/>
<set name="level" value="78"/>
<set name="rewardExp" value="34520"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="3775"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="Monster"/>
<faction name="fire_clan" range="300"/>
<equip>
<rhand item_id="148"/>
<!--Sword of Valhalla-->
</equip>
<skills>
<skill id="4274" level="1"/>
<!--Blunt Weapon Weak Point-->
<skill id="4408" level="13"/>
<!--HP Increase (5x)-->
<skill id="4409" level="1"/>
<!--MP Increase (1x)-->
<skill id="4410" level="12"/>
<!--Slightly Strong P. Atk.-->
<skill id="4411" level="12"/>
<!--Slightly Strong M. Atk.-->
<skill id="4412" level="10"/>
<!--Slightly Weak P. Def.-->
<skill id="4413" level="10"/>
<!--Slightly Weak M. Def.-->
<skill id="4414" level="3"/>
<!--Light Armor Type-->
<skill id="4415" level="3"/>
<!--One-handed Sword-->
<skill id="4416" level="6"/>
<!--Humanoids-->
<skill id="4580" level="8"/>
<!--Decrease P. Atk.-->
<skill id="4614" level="8"/>
<!--NPC Death Bomb-->
<skill id="4789" level="5"/>
<!--NPC High Level-->
</skills>
<attributes>
<defence attribute="fire" value="0"/>
<defence attribute="water" value="0"/>
<defence attribute="wind" value="0"/>
<defence attribute="earth" value="0"/>
<defence attribute="holy" value="0"/>
<defence attribute="unholy" value="0"/>
</attributes>
<rewardlist type="SWEEP">
<reward item_id="1808" min="1" max="1" chance="0.5353"/>
<reward item_id="5545" min="1" max="1" chance="3.3041"/>
<reward item_id="5546" min="1" max="1" chance="3.6292"/>
</rewardlist>
<rewardlist type="RATED_GROUPED">
<group chance="70.0">
<reward item_id="57" min="4847" max="9892" chance="100.0"/>
</group>
<group chance="47.1413">
<reward item_id="5524" min="1" max="1" chance="1.2398"/>
<reward item_id="5521" min="1" max="1" chance="0.5725"/>
<reward item_id="5520" min="1" max="1" chance="0.8111"/>
<reward item_id="5293" min="1" max="1" chance="0.0038"/>
<reward item_id="5288" min="1" max="1" chance="0.0089"/>
<reward item_id="5287" min="1" max="1" chance="0.0055"/>
<reward item_id="4042" min="1" max="1" chance="1.7969"/>
<reward item_id="3957" min="1" max="1" chance="0.0479"/>
<reward item_id="1895" min="1" max="1" chance="30.8021"/>
<reward item_id="1876" min="1" max="1" chance="21.5611"/>
<reward item_id="1873" min="3" max="9" chance="7.1871"/>
<reward item_id="1868" min="4" max="12" chance="26.9513"/>
<reward item_id="1344" min="150" max="450" chance="8.9838"/>
<reward item_id="8742" min="1" max="1" chance="0.0282"/>
</group>
</rewardlist>
</npc>
<npc id="21378" name="Scarlet Stakato Noble" title="">
<set name="aggroRange" value="300"/>
<set name="ai_type" value="Fighter"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="43"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="30"/>
<set name="baseHpMax" value="2870.777"/>
<set name="baseHpRate" value="5"/>
<set name="baseHpReg" value="8.585"/>
<set name="baseINT" value="21"/>
<set name="baseMAtk" value="1116"/>
<set name="baseMAtkSpd" value="333"/>
<set name="baseMDef" value="420"/>
<set name="baseMEN" value="20"/>
<set name="baseMpMax" value="1657.41"/>
<set name="baseMpReg" value="3.03"/>
<set name="basePAtk" value="1757"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="569"/>
<set name="baseRunSpd" value="180"/>
<set name="baseSTR" value="40"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="20"/>
<set name="baseWalkSpd" value="25"/>
<set name="collision_height" value="39.0"/>
<set name="collision_radius" value="15.0"/>
<set name="level" value="79"/>
<set name="rewardExp" value="49144"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="5445"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="Monster"/>
<faction name="fire_clan" range="300"/>
<equip>
<rhand item_id="235"/>
<!--Bloody Orchid-->
</equip>
<skills>
<skill id="4408" level="13"/>
<!--HP Increase (5x)-->
<skill id="4409" level="1"/>
<!--MP Increase (1x)-->
<skill id="4410" level="12"/>
<!--Slightly Strong P. Atk.-->
<skill id="4411" level="12"/>
<!--Slightly Strong M. Atk.-->
<skill id="4412" level="17"/>
<!--Very Strong P. Def.-->
<skill id="4413" level="10"/>
<!--Slightly Weak M. Def.-->
<skill id="4414" level="2"/>
<!--Standard Type-->
<skill id="4415" level="3"/>
<!--One-handed Sword-->
<skill id="4416" level="6"/>
<!--Humanoids-->
<skill id="4581" level="8"/>
<!--Hold-->
<skill id="4614" level="8"/>
<!--NPC Death Bomb-->
<skill id="4789" level="6"/>
<!--NPC High Level-->
</skills>
<attributes>
<defence attribute="fire" value="0"/>
<defence attribute="water" value="0"/>
<defence attribute="wind" value="0"/>
<defence attribute="earth" value="0"/>
<defence attribute="holy" value="0"/>
<defence attribute="unholy" value="0"/>
</attributes>
<rewardlist type="SWEEP">
<reward item_id="1889" min="1" max="3" chance="49.2955"/>
<reward item_id="5282" min="1" max="1" chance="0.6573"/>
<reward item_id="5514" min="1" max="1" chance="24.9766"/>
</rewardlist>
<rewardlist type="RATED_GROUPED">
<group chance="70.0">
<reward item_id="57" min="5950" max="12144" chance="100.0"/>
</group>
<group chance="46.7269">
<reward item_id="236" min="1" max="1" chance="0.0036"/>
<reward item_id="5537" min="1" max="1" chance="1.2823"/>
<reward item_id="5549" min="1" max="1" chance="15.5811"/>
<reward item_id="4044" min="1" max="1" chance="5.1937"/>
<reward item_id="1889" min="1" max="1" chance="10.3875"/>
<reward item_id="1873" min="2" max="6" chance="15.5811"/>
<reward item_id="1868" min="3" max="9" chance="51.9374"/>
<reward item_id="959" min="1" max="1" chance="0.0062"/>
<reward item_id="8742" min="1" max="1" chance="0.0271"/>
</group>
</rewardlist>
</npc>
При убийстве этого <npc id="21378" name="Scarlet Stakato Noble" title=""> из него высыпает еще пачка таких же.... Где и как это прописано и как это работает?!??!

можно ли данную фишку применить на кастом рб
 
думаю действие ai понятно без описания
если у тебя ласт обнова
Code:
<ai_params>
      <set name="transformChance" value="10"/>
      <set name="transformOnDead" value="21390"/>
      <set name="transformSpawnAmount" value="5"/>
      <set name="transformSpawnRndRadius" value="120"/>
    </ai_params>
   
     <ai_params>
      <set name="CreateOnePrivateOnAttack" value="21538"/>
      <set name="CreateOnePrivateOnAttackChance" value="25"/>
    </ai_params>
   
      <ai_params>
      <set name="transformOnDead" value="21071"/>
    </ai_params>
 
думаю действие ai понятно без описания
если у тебя ласт обнова
Code:
<ai_params>
      <set name="transformChance" value="10"/>
      <set name="transformOnDead" value="21390"/>
      <set name="transformSpawnAmount" value="5"/>
      <set name="transformSpawnRndRadius" value="120"/>
    </ai_params>
  
     <ai_params>
      <set name="CreateOnePrivateOnAttack" value="21538"/>
      <set name="CreateOnePrivateOnAttackChance" value="25"/>
    </ai_params>
  
      <ai_params>
      <set name="transformOnDead" value="21071"/>
    </ai_params>
Это где находится? В ядре или в каком файле?
 
думаю действие ai понятно без описания
если у тебя ласт обнова
Code:
<ai_params>
      <set name="transformChance" value="10"/>
      <set name="transformOnDead" value="21390"/>
      <set name="transformSpawnAmount" value="5"/>
      <set name="transformSpawnRndRadius" value="120"/>
    </ai_params>
  
     <ai_params>
      <set name="CreateOnePrivateOnAttack" value="21538"/>
      <set name="CreateOnePrivateOnAttackChance" value="25"/>
    </ai_params>
  
      <ai_params>
      <set name="transformOnDead" value="21071"/>
    </ai_params>
обнова последняя, но у меня и близко на этом мобе такого нет, но при этом он распаковывается при убийстве на пачку мобов
 
думаю действие ai понятно без описания
если у тебя ласт обнова
Code:
<ai_params>
      <set name="transformChance" value="10"/>
      <set name="transformOnDead" value="21390"/>
      <set name="transformSpawnAmount" value="5"/>
      <set name="transformSpawnRndRadius" value="120"/>
    </ai_params>
  
     <ai_params>
      <set name="CreateOnePrivateOnAttack" value="21538"/>
      <set name="CreateOnePrivateOnAttackChance" value="25"/>
    </ai_params>
  
      <ai_params>
      <set name="transformOnDead" value="21071"/>
    </ai_params>
это с каких ты мобов чекнул?
 
<npc id="21539" name="Wailing of Splendor" title="">

<ai_params>
<set name="CreateOnePrivateOnAttack" value="21540"/>
<set name="CreateOnePrivateOnAttackChance" value="80"/>
</ai_params>

например, такое вот нашел )
 
всё, спасибо-пожалуйста, нашел то что искал, не того чекнул моба, поэтому параметра не было ) спасибо rosylik
 
Это где находится? В ядре или в каком файле?
в нпц
Вынесены АИ мобов трансформеров при смерти/атаке
 
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