Кто сталкивался с такой родом ошибки или может знает кто что делать ?
[20:45:56] INFO NotifySpawn triggered for boss ID: 46020
[20:45:59] ERROR Exception: RunnableImpl.run(): java.lang.NullPointerException: Cannot load from object array because "<local5>[<local8>]" is null
java.lang.NullPointerException: Cannot load from object array because "<local5>[<local8>]" is null
at l2.gameserver.geodata.GeoEngine.a(Unknown Source)
at l2.gameserver.geodata.GeoEngine.NGetLayers(Unknown Source)
at l2.gameserver.geodata.GeoEngine.MoveList(Unknown Source)
at l2.gameserver.geodata.GeoMove.buildGeoPath(Unknown Source)
at l2.gameserver.model.Creature$MoveToAction.buildPathLines(Unknown Source)
at l2.gameserver.model.Creature$MoveToRelativeAction.onTick(Unknown Source)
at l2.gameserver.model.Creature$MoveActionBase.a(Unknown Source)
at l2.gameserver.model.Creature$CreatureMoveActionTask.runImpl(Unknown Source)
at l2.commons.threading.RunnableImpl.run(Unknown Source)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:539)
at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:842)
[20:45:56] INFO NotifySpawn triggered for boss ID: 46020
[20:45:59] ERROR Exception: RunnableImpl.run(): java.lang.NullPointerException: Cannot load from object array because "<local5>[<local8>]" is null
java.lang.NullPointerException: Cannot load from object array because "<local5>[<local8>]" is null
at l2.gameserver.geodata.GeoEngine.a(Unknown Source)
at l2.gameserver.geodata.GeoEngine.NGetLayers(Unknown Source)
at l2.gameserver.geodata.GeoEngine.MoveList(Unknown Source)
at l2.gameserver.geodata.GeoMove.buildGeoPath(Unknown Source)
at l2.gameserver.model.Creature$MoveToAction.buildPathLines(Unknown Source)
at l2.gameserver.model.Creature$MoveToRelativeAction.onTick(Unknown Source)
at l2.gameserver.model.Creature$MoveActionBase.a(Unknown Source)
at l2.gameserver.model.Creature$CreatureMoveActionTask.runImpl(Unknown Source)
at l2.commons.threading.RunnableImpl.run(Unknown Source)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:539)
at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:842)

