resurrection

ifrs1

Vagabond
Customer
Is possible cooldown for skills Resurrection, Mass Resurrection, Salvation, Scroll of Resurrection, Blessed Scroll of Resurrection ?

Example:

1617851613267.webp
 
Is possible cooldown for skills Resurrection, Mass Resurrection, Salvation, Scroll of Resurrection, Blessed Scroll of Resurrection ?

Example:

View attachment 720
Yes of course that is possible
XML:
  <skill id="1016" levels="9" name="Resurrection">
    <table name="#effectPoint">121 196 290 374 460 502 542 595 624</table>
    <table name="#mpConsume2">47 70 97 121 144 156 165 182 191</table>
    <table name="#mpConsume1">12 18 25 31 36 39 42 46 48</table>
    <table name="#magicLevel">20 30 40 48 56 60 64 70 74</table>
    <table name="#power">0 20 30 40 50 55 60 65 70</table>
    <set name="magicType" val="MAGIC"/>
    <set name="icon" val="icon.skill1016"/>
    <set name="reuseDelay" val="120000"/>
    <set name="power" val="#power"/>
    <set name="magicLevel" val="#magicLevel"/>
    <set name="castRange" val="400"/>
    <set name="hitTime" val="6000"/>
    <set name="hitCancelTime" val="500"/>
    <set name="mpConsume1" val="#mpConsume1"/>
    <set name="mpConsume2" val="#mpConsume2"/>
    <set name="expireResurrectTime" val="60000"/> <!-- Resurrection Delay -->
    <set name="effectPoint" val="#effectPoint"/>
    <set name="target" val="TARGET_CORPSE_PLAYER"/>
    <set name="corpse" val="true"/>
    <set name="skillType" val="RESURRECT"/>
    <set name="canPet" val="true"/>
    <set name="operateType" val="OP_ACTIVE"/>
    <cond msgId="1509">
      <not>
        <player olympiad="true"/>
      </not>
    </cond>
  </skill>
add this parameter to skill
<set name="expireResurrectTime" val="60000"/>
that is 60 seconds for expire window
 
Last edited:
Back
Top