- Impl Equipment Upgrade system: https://lucera2.com/threads/equipment-upgrade-system-classic-legacy.6616/
- Added the ability to separate the chance of enchanting magic weapons https://lucera2.com/threads/kak-nastraivat-zatochku-ehkipirovki.1347/
- Moved weapon augmentation sales service to XML. Updated the guide: https://lucera2.com/threads/how-to-add-augmentation-to-services-manager.1430/
- Added sales limits for Prime Shop. Check https://lucera2.com/threads/how-to-work-with-prime-shop.4044/
- Added a zone that hides player identification https://lucera2.com/threads/how-to-make-a-zone-with-anonymity-and-a-ban-on-chat.6550/
- OneDayReward system has been expanded - PvP, Hero and obtaining Nobles have been added. Guide: https://lucera2.com/threads/onedayreward-system-setup.6670/
- Move manor seeds from CVS to XML + rewrote to more logical code
- More correct target visibility check during auto farming
- Added log when receiving noble status.
- Added bypass for BBS _equipment_upgrade
- Correct system message and window opening when transmutation fails in Equipment Upgrade
- Delay before the server processes a character's reconnection for .relog command
- Atk Spd modifier mobs in configs
- Configs for Equipment Upgrade System
- Code correction for Equipment Upgrade System, remove items on failure, correct check for item compliance
- Do not provide a page with a blocker for using Community Board if the official one is enabled
- Removed hardcode cost and clan level increase levels
- Transfer damage to MP effect, example: name="AbsorbDamageToMp"
- Correct TopClanService task
- Reworked logic of OpenBox service checks
- When exiting, clean all non-empty player collections ourselves, without relying on GC
- Fix Armor set enchant skills status update
- Announces for clan custom points statistic
- Added functionality for resetting custom clan points in a specified period via cron
- Added the ability to specify separately the cost of fitting and use for a premium account for the Fake Appearances service
- Custom abnormals expanded to custom_abnormal100
- Added the ability to save Ensoul runes when exchanging an item through multicells with a parameter keepenchanted="true"
- Added the ability to specify multiple spawn points for a player in pcparam. Example: <spawn x="-71338;73579" y="258271;142709" z="-3104;-3768"/>
- Fix phanotms chat
- The .relog command has been reworked - if the EnableNoCarrier = True service is enabled, the player is not kicked out of the party, zones, etc. when the command is called.
- Output an integer value to display the chance of enchant
- When prohibiting the use of the Community Board, display a specific reason why so that admins and players understand why.
- Added a forgotten display of the player's chance of enchant in the chat
- Move manor seeds from CVS to XML + rewrote to more logical code
- The universal NPC shows the same dialogue as the standard one
- Shot Buff packet added Sub Level
- Clenup Item Function
- More correct calculation of the next point of movement for the player
- Ability to change the type of weapon for fake_appearance has been implemented, do not rush to implement, I need to come up with logic that would be applied, for example, a bow to a bow, duals to duals so that the player does not shoot arrows from duals
- Price Sum Separators in PawnShop
- Ooops! Returned old dialogs for promo code after impl of old and new promo system