SERVER LUCERA INTERLUDE CLASSIC RETAIL/CRAFT
Attention, I do not sell Lucera licenses. To acquire your license, purchase it directly from the fórum Lucera2.comPrice: $400
Important reminders:
The server is ready for use, but I recommend testing it in beta before going officially online.
About NPCs:
The entire server was edited by DaniloP20, all NPCs were edited by DaniloP20.
About the Revision Version:
Lucera Interlude Classic Last Version* with data Pack + Client + Patch
Revision: ................ 1831M
Build date: .............. 2026.01.15 22:09
Compiler version: ........ 17.0.12+8-LTS-286
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Items added to Client:
Armors: Retail S
Weapons: Retail S
Tattoo custom: Fighters e mages Lv1, 2, 3, 4 (Dont Added to GMShop)
Capas custom: Dont Added to GMShop
Hat custom: Dont Added to GMShop (It can be combined with a mask, using two accessories at the same time.)
Mask custom: Dont Added to GMShop (It can be combined with a hat, using two accessories at the same time.)
Brooch and Jewels Brooch: Dont Added to GMShop
Bracelet L and Agathions: Dont Added to GMShop
Bracelet R and Talismans: Dont Added to GMShop
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Basic information:
TvT every 2 hours with event ticket and PvP Coin prizes per kill.
Event ticket id 15564
Coin pvp id 17137
CTF every 2 hours with event ticket prizes.
Sieges 100% (by lucera features)
Olympiadas 15 in 15 days
Buffers 3 hours
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Npcs Custom:
GM Shop id 40013
GK Global id 40012
Npc Buffer id 40010
Enchant Skill (Jolie) id 40078 Created by DaniloP20
Donate Shop id 40004
Note: All NPCs are 100% functional.
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Includeds Mods:
Mod BossStatus+html - Table of information regarding the respawn time of raid bosses. (.raidboss)

Mod Clanfull item consume + Command admin //clanfull - consumable item ready for use and admin command.

Mod Nobles item consume - consumable item ready for use.

Mod BoxVip - VIP players receive extra items when opening chests.
Without Premium account:

With Premium account:

Mod FlagZone - Configurable for any Zone, all players stay on the Flag

Mod BossKill DropAll - Upon killing the raid boss, all players, living or dead, within the configurable radius receive items equally.

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