Yep.. is FREE!
It depends on how you treat it is how you are going to give it a good use, this is to save money more than anything, but if you want something more serious and armed, you can buy it from Strix, ACC or just look around here, Tripa sells it with Source.
1 - Decopile the interface.u of Lucera.
2- Search the next items in the Interface.u folder (in the program):

3- Open the UIEasyLoginWnd.uc/Login.uc and put the next code line:
UIEasyLoginWnd.uc:

Login.uc: (search in the code the function called "onCallUCFunction" and add the next code:

Compile and RUN:

This way you don't need to add anything (and not bought nothing) and you are using an option of the same Lineage2, it MUST BE REMARKED that you must delete the unnecessary buttons with xdat.editor or you clone the function and instead of “UIEasyLoginWnd.uc” you create another script in the interface.u with the name you want.
FREE_LoginWnd.uc for example and the same name for the codes and xdat editor. You don't need add some to gfx so this script used the already GFX in the client.
It depends on how you treat it is how you are going to give it a good use, this is to save money more than anything, but if you want something more serious and armed, you can buy it from Strix, ACC or just look around here, Tripa sells it with Source.
1 - Decopile the interface.u of Lucera.
2- Search the next items in the Interface.u folder (in the program):

3- Open the UIEasyLoginWnd.uc/Login.uc and put the next code line:
UIEasyLoginWnd.uc:

Login.uc: (search in the code the function called "onCallUCFunction" and add the next code:

Compile and RUN:

This way you don't need to add anything (and not bought nothing) and you are using an option of the same Lineage2, it MUST BE REMARKED that you must delete the unnecessary buttons with xdat.editor or you clone the function and instead of “UIEasyLoginWnd.uc” you create another script in the interface.u with the name you want.
FREE_LoginWnd.uc for example and the same name for the codes and xdat editor. You don't need add some to gfx so this script used the already GFX in the client.
I am still learning about “Interface” for this reason I have not shared about xdat.editor, as it takes time, but with this you can quickly get into your test servers or even with a little time you can use it in your LIVE.
Another interesting fact, that in the UC there are options used by developers, which in the code can be removed or simply delete the function in the xdat.editor.
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