Subclass Acumulative

gfman

Heir
Customer
Hi everyone, I want to share my experience. I'm setting up a cumulative subclass server and, to prevent passive skills (Robe, Light, Heavy, and Weapon masteries) from overlapping or overwriting each other, I decided to give them the same ID across all classes. However, I've run into an issue that I'm not sure how to fix; I’m showing the problem in this video.

 
Honestly, I didn't understand the problem. And you need a lot of patience to wait for your character to level up :rolleyes:
 
Tell me, why did you even bother editing skills that worked correctly from the start? And now you're asking me to help you fix something you broke yourself?
 
Tell me, why did you even bother editing skills that worked correctly from the start? And now you're asking me to help you fix something you broke yourself?
First of all, I didn't break it—I'm running a test. Second, I wasn't asking for your help specifically; I was asking for help to clear up a doubt about an issue that someone else might be able to solve. If you don't have the answer, I'd kindly ask you not to comment.
 
Sorry, maybe Google Translate translated it too roughly and you misunderstood everything.
But in fact, you went in there yourself — where everything was working fine :)
And now you’re asking for help to fix something when it’s not even clear what you did there or what it was for in the first place…
And we’ll gladly help you. I’m not against it.
 
Hi everyone, I want to share my experience. I'm setting up a cumulative subclass server and, to prevent passive skills (Robe, Light, Heavy, and Weapon masteries) from overlapping or overwriting each other, I decided to give them the same ID across all classes. However, I've run into an issue that I'm not sure how to fix; I’m showing the problem in this video.

Es simple, si queres pisar las pasivas, pon para que los jugadores aprendan la misma pasiva, de esa manera no se pisan.
 
Back
Top