Fixed The cancel buff returns in other classes.

rammstein

Heir
Customer
Good morning everyone, I discovered a bug that greatly affects PvP.
If you take a Cancel (let's use the deflect arrow buff as an example), you take a cancel of the deflect arrow buff on a paladin, and run to the NPC or any command to switch the subclass, let's say we're going to change to mage, when the cancel buff returns, it returns to the class. That is, a mage with deflect arrow. Would this be possible to fix?
I also opened a session in tasks, but I'll leave it here in case I did it somewhere wrong.
 
Specify for a set of critical skills that you do not want to remain a parameter
<set name="isSaveable" val="false"/>

Sorry for the delay, just back to PC
For Interlude, does this parameter not work? I ran some tests and the buff keeps returning.
 
Already works by default, not passed if the player class was changed. Nothing needs to be added to the skill
 
Already works by default, not passed if the player class was changed. Nothing needs to be added to the skill
I didn’t understand. What do I need to do so that a specific buff does not return to the player when they are hit by Cancel?
Keeping in mind that the parameter to restore buffs after Cancel is enabled.
 
Back
Top