UPDATE 1: I added the

UPDATE 2:
To create a new buff from scratch you need to edit two files within the system,
In SkillName_Classic-eu.dat you add things like name and description. Example of the code I applied
And in Skillgrp_Classic.dat you add things like Icon, visual effect and etc...
final result:

====================================================================================================
I'm trying to create a new buff to add it to the newbie guide, I can get the effect to be applied, but the icon and its description don't appear in the interface.

My current code:
in
in
displayId
property to effect
and the icon + description started appearing, but how do I create my own icon and description?
UPDATE 2:
To create a new buff from scratch you need to edit two files within the system,
SkillName_Classic-eu.dat
and Skillgrp_Classic.dat
.In SkillName_Classic-eu.dat you add things like name and description. Example of the code I applied
Code:
skill_begin skill_id=16960 skill_level=1 skill_sublevel=0 name=[Magic Barrier for Beginners] desc=[Temporarily increases M. Def. Effect 1. ASD ASD ASD] desc_param=[] enchant_name=[none] enchant_name_param=[] enchant_desc=[none] enchant_desc_param=[] skill_end
And in Skillgrp_Classic.dat you add things like Icon, visual effect and etc...
Code:
skill_begin skill_id=16960 skill_level=1 skill_sublevel=0 icon_type=0 MagicType=0 operate_type=1 mp_consume=0 cast_range=400 cast_style=0 hit_time=0.0 cool_time=0.0 reuse_delay=0.0 effect_point=0 is_magic=1 origin_skill=0 is_double=0 animation={[None]} skill_visual_effect=[4322] icon=[icon.skill1036] icon_panel=[None] debuff=0 resist_cast=0 enchant_skill_level=0 enchant_icon=[None] hp_consume=0 rumble_self=-1 rumble_target=10 skill_end
final result:

====================================================================================================
I'm trying to create a new buff to add it to the newbie guide, I can get the effect to be applied, but the icon and its description don't appear in the interface.

My current code:
in
16900
-16999.xml
XML:
<?xml version="1.0" encoding="UTF-8"?>
<list>
<skill id="16960" levels="1" name="Adventurer's Magic Barrier">
<set name="magicType" val="MAGIC"/>
<set name="icon" val="icon.skill1036"/>
<set name="magicLevel" val="60"/>
<set name="castRange" val="400"/>
<set name="target" val="TARGET_ONE"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="isNewbie" val="true"/>
<for>
<effect count="1" name="Buff" stackOrder="2" stackType="MagicDefUp" time="3600" val="0">
<add order="0x40" stat="mDef" val="1.23"/>
</effect>
</for>
</skill>
</list>
in
newbie_buffs.xml
XML:
<buff skill_id="16960" skill_level="1" min_level="1" max_level="70"/>
Last edited: