Update Rev.15086

Deazer

Head Developer
Staff member
  • Fixed an extremely rare issue where a mob AI could stop working
  • Added show chance for enchant
  • Move form PTS AI for Daimon the White-Eyed
  • Implemented a mechanism for saving effects at the pet.
  • Fixed consumption of food from the pet's inventory
  • The principle of feeding pets and mounts has been reworked
  • Pet food has been moved to the datapack, skills and items.
  • If the mount is hungry, the attack speed is reduced by half (offlike)
  • If the player is on a mount, he can feed from his inventory since the pet's inventory is not available (offlike)
  • The old feeding code has been removed and expanded by PetDao
  • Added new conditions for checking pets and the state of the mount
  • Added a green food level bar for mounts
  • Now the wyvern also needs to be fed while flying
  • Correction for Mounts
  • Correction for uniqHwidLimit and uniqIpLimit zones, also inform GMs that they are excluded from the list of limits so that Admins understand the essence of the issue.
  • Correct check for Z coordinate for Geoengine
  • Allowed to use class change services and subclass separation for custom Heroes #2822
  • Added replacement to display the end of custom Hero at Community Board %custom_hero_time%
  • Allowed to exchange temporary and shadow items in multisells
  • If the multisell has the flag showall="false" when forming the exchange list, we do not show the equipped items lile ingridient on the player. Offlike.
  • Added the ability to make magic damage random, the random size itself is taken from the weapon (Introduced in CT2.1)
  • Community teleport works in clan hall zones
  • Full rework for AltMultiSkillTransfer
  • Skill Level transfer also for isMultiClassSkill
  • Correction class base registration system message
  • AltMultiSkillTransfer config also works for custom/fish skills
  • Reworking the mechanics of target visibility in AI. The algorithm itself has been completely transferred from PTS.
  • Correction for geodata, in some conditions it was not possible to shoot if there was a small stone on the obstacle
  • Added auto revive request on AutoFarm
  • Added for Universal Mobs reduce karma <set name="reduce_player_karma" value="count;chance"/>
  • Added bypasses for Universal Npc [npc_%objectId%_learn_clan_skills|Acquire Clan Skill] [npc_%objectId%_increase_clan_level|Clan Level Up]
  • Cosmetic for Pets
  • Fixed penalties for overloading pets' inventory
  • The mechanism and data for calculating the speed when riding a pet have been transferred from the PTS. Now it works as it should
  • lil correction for buff zone
  • Added offline buff trade zone
  • Shot damage bonuses have been moved to configs and a stat modifier has been added <mul order="0x30" stat="ssBonus" val="#ssBonus"/> <mul order="0x30" stat="spsBonus" val="#spsBonus"/> <mul order="0x30" stat="bspsBonus" val="#spsBonus"/>. Example 10% bonus for soulshots <mul order="0x30" stat="ssBonus" val="1.1"/>
  • Expand CB Personal cabinet replacement
  • Community board placements also work in your personal account
  • Finally found and fixed the reason for two or more heroes appearing in one class
  • Fixed hero diary, now pages switch, time is displayed correctly, correct sorting
  • Fix for hero history next/previous button and fix for match times display
  • Removed non-working abnormalities from the datapack that together could lead to a client crash
  • Added slots for brooch stones when using a custom patch with custom slots
  • Fixed the drop event bug, previously the server had to be rebooted to make the event work
 
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