Agathion Position IT

rihosedemon

Heir
Customer
I created an agathion it is spawned correctly near the character but once start moving and stop the distance afterwards from the character is longer also the reaction time of agathion after character is moving is not instant.

 
I created an agathion it is spawned correctly near the character but once start moving and stop the distance afterwards from the character is longer also the reaction time of agathion after character is moving is not instant.

Yes, friend, there's no other way to do it - because in С6, Agathion is actually a pet - it needs to switch AI and iterate with the player, not as part of the player object like a texture like cubic.
Original agathions work in a completely different way.
 
Yes, friend, there's no other way to do it - because in С6, Agathion is actually a pet - it needs to switch AI and iterate with the player, not as part of the player object like a texture like cubic.
Original agathions work in a completely different way.
Ok understood thank you
 
@Deazer I am trying to create a passive skill that once player hp is lower than 50% it will heal the player like battle heal skill for a specific amount should I add this to the agathion item or to the agathion npc? Is this one I created correct? Also, I copied the skillgrp of battle heal the animation will be visible?
<skill id="20032" levels="1" name="Agathion: Emergency Heal">
<set name="operateType" val="OP_PASSIVE"/>
<set name="skillType" val="PASSIVE"/>
<set name="target" val="TARGET_SELF"/>
<set name="icon" val="icon.skill1015"/>
<triggers>
<trigger id="20033" level="1" type="RECEIVE_DAMAGE" chance="100">
<player percentHP="50"/>
</trigger>
</triggers>
</skill>

<skill id="20033" levels="1" name="Emergency Heal">
<set name="operateType" val="OP_ACTIVE"/>
<set name="skillType" val="HEAL"/>
<set name="target" val="TARGET_SELF"/>
<set name="power" val="400"/> <!-- Amount healed -->
<set name="reuseDelay" val="15000"/>
<set name="isMagic" val="true"/>
<set name="magicLevel" val="78"/>
<set name="icon" val="icon.skill1015"/>
</skill>
 
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