Hello iam again with my custom ideas.. dont uderstand how to realize it till end.
So i created Hp buff for item on enchanting, but skill have the same id on all lvl and now character can get buff only from 1 enchanted item. Its posible somehow to make what all 5 parts enchanted will give max hp buff or need to create diference skill ID for gloves/boots and etc?
<!-- C grade -->
<skill id="90101" levels="10" name="HP">
<table name="#hp">1 1 1 12 36 71 118 178 249 332</table>
<set name="icon" val="icon.skill0209"/>
<set name="magicLevel" val="52"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<for>
<add order="0x40" stat="maxHp" val="#hp"/>
</for>
</skill>
So i created Hp buff for item on enchanting, but skill have the same id on all lvl and now character can get buff only from 1 enchanted item. Its posible somehow to make what all 5 parts enchanted will give max hp buff or need to create diference skill ID for gloves/boots and etc?
<!-- C grade -->
<skill id="90101" levels="10" name="HP">
<table name="#hp">1 1 1 12 36 71 118 178 249 332</table>
<set name="icon" val="icon.skill0209"/>
<set name="magicLevel" val="52"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<for>
<add order="0x40" stat="maxHp" val="#hp"/>
</for>
</skill>

