[Classic] New Skills

<skill id="Some Id" levels="1" name="Rush">
<set name="icon" val="icon.skill0484" />
<set name="coolTime" val="200" />
<set name="magicLevel" val="32" />
<set name="castRange" val="400" />
<set name="hitTime" val="800" />
<set name="hitCancelTime" val="500" />
<set name="mpConsume1" val="20" />
<set name="target" val="TARGET_ONE" />
<set name="skillType" val="DEBUFF" />
<set name="flyType" val="CHARGE" />
<set name="flyRadius" val="400" />
<set name="operateType" val="OP_ACTIVE" />
<set name="nextAction" val="attack" />
</skill>
 
I did but is a lot of clients and server modifications, priceless, I don't mind sharing it, but you ask if is possible, the answer is yes, it's almost of it, not all without modifications just some knowledge in datapacking.
 
I also made several classic items for the project, bracellets, pendants, accessories, if you need to send them the xml
 
I also made several classic items for the project, bracellets, pendants, accessories, if you need to send them the xml

We already implemented also all missing items that we wanna use and bring some others.

Currently, I'm looking for files to edit OneDayReward_Classic-eu.dat successfully, if you have we can trade.
I have almost all H5 skills implemented as PTS, but chain strike as I said needs core implementation.
 
We already implemented also all missing items that we wanna use and bring some others.

Currently, I'm looking for files to edit OneDayReward_Classic-eu.dat successfully, if you have we can trade.
I have almost all H5 skills implemented as PTS, but chain strike as I said needs core implementation.
add me on Skype: icaioi (Brazil). that I help you with oneday, already edited my
 
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