Resolved classic quest-name-ru.dat повторяемый

damka

Heir
Customer
Добрый день уважаемые знатоки!

В клиенте интерлюда был чудесный параметр quest_type=0 , который отвечал за тип квеста в клиенте(повторяемый,одноразовый,т.д) , какой параметр за это отвечает в класике ? Спасибо заранее,не нашел темы на форуме ,извините пожалуйста :с
 
goal_id=item IDs required to farm, separate with ;
goal_num=item quantity required, 0=Unlimited, separate with ;
target_loc=location for the point/pin inside the map and for tracking (arrow below head)
lvl_min= player level to be able to see quest in the recommended quests tab inside map.
lvl_max= player level to be able to see quest in the recommended quests tab inside map.
journal_disp=quest type in description when reading in world info tab (all quests list) quest type=single repeat etc
entity_name=npc name to display when hovering with mouse on the target npc inside the map. (hover over the pin in the map)
get_item_in_quest=decides if you have put items to farm or not, for the quest
start_npc_id=id of starting npc
start_npc_loc=location of starting npc
q_requirement=class requirment or previous quests done requirement
quest_intro=mini intro information when hover inside world info -> all quests panel
class_limit=defines available classes to project or hide the quest from/to, separate with ;
have_item=needed items to start quest. items you must ALREADY have to start the next quest, separate with ;
clan_pet_quest=for quests like get a pet quest
cleared_quest=here you can put the same number as the quest's initial number. Example: id=688 title=[Defeat the Elrokian Raiders]
mark_type=here you can put the same number as the quest's initial number. Example: id=688 title=[Defeat the Elrokian Raiders]
category_id=does nothing
priority_level=does nothing
search_zoneid=continental area inside the game that the quest starts from. get this from: HuntingZone_Classic-eu.dat. example: dion is 1, aden is 97, giran is 16 etc
iscategory= 0=single, 1=repeat, 2=epic, 3=transfer, 4=special
reward_id=reward items for quest completion, separate with ;
reward_num=amount of rewarded items, separate with ;
 
goal_id=item IDs required to farm, separate with ;
goal_num=item quantity required, 0=Unlimited, separate with ;
target_loc=location for the point/pin inside the map and for tracking (arrow below head)
lvl_min= player level to be able to see quest in the recommended quests tab inside map.
lvl_max= player level to be able to see quest in the recommended quests tab inside map.
journal_disp=quest type in description when reading in world info tab (all quests list) quest type=single repeat etc
entity_name=npc name to display when hovering with mouse on the target npc inside the map. (hover over the pin in the map)
get_item_in_quest=decides if you have put items to farm or not, for the quest
start_npc_id=id of starting npc
start_npc_loc=location of starting npc
q_requirement=class requirment or previous quests done requirement
quest_intro=mini intro information when hover inside world info -> all quests panel
class_limit=defines available classes to project or hide the quest from/to, separate with ;
have_item=needed items to start quest. items you must ALREADY have to start the next quest, separate with ;
clan_pet_quest=for quests like get a pet quest
cleared_quest=here you can put the same number as the quest's initial number. Example: id=688 title=[Defeat the Elrokian Raiders]
mark_type=here you can put the same number as the quest's initial number. Example: id=688 title=[Defeat the Elrokian Raiders]
category_id=does nothing
priority_level=does nothing
search_zoneid=continental area inside the game that the quest starts from. get this from: HuntingZone_Classic-eu.dat. example: dion is 1, aden is 97, giran is 16 etc
iscategory= 0=single, 1=repeat, 2=epic, 3=transfer, 4=special
reward_id=reward items for quest completion, separate with ;
reward_num=amount of rewarded items, separate with ;
Thank you very mouch in save it!!!
 
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