Cloaks

So I just delete the line that has the extra stats (description)?
item_name_begin id=34925 name=[Cloak of Light] additionalname=[] description=[Max. HP/ MP/ CP +5%, P. Def. +3%, M. Def. +5%, any Weapon Resistance +3%, P./ M. Critical Rate +10, Reflect Damage +3%. Cannot be exchanged, dropped, or sold. Can be stored in private warehouse.] popup=-1 default_action=[action_equip] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
yes, or write what you want.
 
and cloak stats will go off like this so easy? no need touch server files? what if a player edit his own client and put back this line?no pdef/mdef for player that wears the cloak?
 
and cloak stats will go off like this so easy? no need touch server files? what if a player edit his own client and put back this line?no pdef/mdef for player that wears the cloak?
ItemName_Classic-eu.dat is the client side, item description and item information.
stats for items are stored on the server side data\items
if the player changes in ItemName_Classic-eu.dat he will only see this change in the text.
 
Shot00003.webp

I tried to edit this apella set desciption on SetItemGrp_Classic-eu.dat with no luck, did i miss something?
 
então tenho que remover as estatísticas do lado do servidor que em primeiro lugar me dizem para não tocar...
se você remover o status de qualquer item do lado do servidor, o item não dará status nenhum! mesmo que o player edite os arquivos do lado do cliente não afetará em nada, será apenas uma edição visual!
 
Last edited:
View attachment 5654

I tried to edit this apella set desciption on SetItemGrp_Classic-eu.dat with no luck, did i miss something?
ITEMNAME.DAT
1. pay attention to this parameter: name_class= for each of the items you want to make a set of.
Code:
item_name_begin    id=7864    name=[Apella Brigandine]    additionalname=[]    description=[May be worn by a Baron or a higher level Aristocrat. Full body armor used by clan members.]    popup=-1    default_action=[action_equip]    use_order=0    name_class=49    color=1    Tooltip_Texture=[None]    is_trade=1    is_drop=1    is_destruct=1    is_private_store=1    keep_type=7    is_npctrade=1    is_commission_store=1    item_name_end
2. example of apella main part is itemID=7864 so when you see name_class=49 in this item then you go to SetItemGrp_Classic-eu.dat and find line with param: num=49
Code:
setitem_group_begin    num=49    essential_setitem_id={{7864};{7860};{7865};{7866}}    essential_setitem_desc={[No set effect];[No set effect];[Max CP +1035, CP recovery rate +40%, 10% chance of Evasion +2 when the PC is attacked and damage is above 50, Critical Damage -86 when attacked.]}    additional_setitem_id={}    additional_setitem_desc={}    unk1=0    unk2=0    enchant_setitem_condition={{6;[When the set item is enchanted to +6 and above, M. Def. and Evasion increase.]}}    setitem_group_end

SetItemGrp_Classic-eu.dat
1.pay attention to the ITEM IDs that the lines are using.
example: dark crystal items ids {{2407};{512};{5767};{5779}} major arcana items ids {{6383};{6386};{6384};{6385}}

2. find the same lines in your file and replace what you need.

3. keep the same order of group like: do not touch/replace num=35 <-this list in your file.

4.compile and ready.
 
If you remove the status of any item on the server side, the item will not give any status! Even if the player edits the files on the client side it will not affect anything, it will only be a visual edit!
but beware of overenchants with CheatEngine! :D :D :D
 
ITEMNAME.DAT
1. pay attention to this parameter: name_class= for each of the items you want to make a set of.
Code:
item_name_begin    id=7864    name=[Apella Brigandine]    additionalname=[]    description=[May be worn by a Baron or a higher level Aristocrat. Full body armor used by clan members.]    popup=-1    default_action=[action_equip]    use_order=0    name_class=49    color=1    Tooltip_Texture=[None]    is_trade=1    is_drop=1    is_destruct=1    is_private_store=1    keep_type=7    is_npctrade=1    is_commission_store=1    item_name_end
2. example of apella main part is itemID=7864 so when you see name_class=49 in this item then you go to SetItemGrp_Classic-eu.dat and find line with param: num=49
Code:
setitem_group_begin    num=49    essential_setitem_id={{7864};{7860};{7865};{7866}}    essential_setitem_desc={[No set effect];[No set effect];[Max CP +1035, CP recovery rate +40%, 10% chance of Evasion +2 when the PC is attacked and damage is above 50, Critical Damage -86 when attacked.]}    additional_setitem_id={}    additional_setitem_desc={}    unk1=0    unk2=0    enchant_setitem_condition={{6;[When the set item is enchanted to +6 and above, M. Def. and Evasion increase.]}}    setitem_group_end

SetItemGrp_Classic-eu.dat
1.pay attention to the ITEM IDs that the lines are using.
example: dark crystal items ids {{2407};{512};{5767};{5779}} major arcana items ids {{6383};{6386};{6384};{6385}}

2. find the same lines in your file and replace what you need.

3. keep the same order of group like: do not touch/replace num=35 <-this list in your file.

4.compile and ready.
thanks bro, i'll try that today
 
Last edited:
Back
Top