Collection system (Legacy only)

1. Enabling the System
  • Open gameserver/config/event.properties.
  • Locate CollectionSystem = False.
  • Set to CollectionSystem = True.

2. Server-Side: Configuring collections.xml

File collections.xml in data/ defines collections, parameters, and items. Example:
XML:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE list SYSTEM "collections.dtd">
<list>
    <collection id="1" tab_id="2" option_id="39031">
        <item id="25" count="1" slot_id="0"/>
        <item id="32" count="1" slot_id="1"/>
        <item id="625" count="1" slot_id="2"/>
    </collection>
    <collection id="2" tab_id="2" option_id="39032">
        <item id="24" count="1" slot_id="0"/>
        <item id="310" count="1" slot_id="1"/>
    </collection>
</list>
Parameters:
  • id — unique collection identifier.
  • tab_id — client interface tab (e.g., 2 for general).
  • option_id — bonus ID activated upon collection completion.
  • item id — item ID from database.
  • count — item quantity.
  • slot_id — item position in collection (0, 1, 2, etc.).
  • enchant (optional) — item enchant level (default 0).
  • alternative_id (optional) — alternative item ID (default 0).
3. Client-Side: Configuring collection_Classic-eu.dat
File collection_Classic-eu.dat in GameClient/system/ handles client-side collection display. Format:
Code:
collection_begin    collection_ID=1    collection_name=[Bone Collector I]    main_category=2    period=0    option_id=39031    description={{[P. Def.];1;8.0}}    items={{25;25;1;0;0;1;0};{32;32;1;0;1;1;0};{625;625;1;0;2;1;0}}    unk3=0    complete_item_type={}    complete_skill_type={}    collection_end
collection_begin    collection_ID=2    collection_name=[Bone Collector II]    main_category=2    period=0    option_id=39032    description={{[P. Def.];1;8.0}}    items={{24;24;1;0;0;1;0};{310;310;1;0;1;1;0}}    unk3=0    complete_item_type={}    complete_skill_type={}    collection_end
collection_begin    collection_ID=3    collection_name=[Folk Religion]    main_category=2    period=0    option_id=39033    description={{[M. Def.];1;9.0}}    items={{1102;1102;1;0;0;1;0};{1105;1105;1;0;1;1;0};{100;100;1;0;2;1;0}}    unk3=0    complete_item_type={}    complete_skill_type={}    collection_end

Parameters:
  • collection_ID — matches id in collections.xml.
  • collection_name — collection name in client.
  • main_category — interface tab (matches tab_id).
  • period — collection duration (0 for unlimited).
  • option_id — bonus ID, matches server-side.
  • description — bonus description (e.g., {{[P. Def.];1;8.0}} for +8 P. Def.).
  • items — item list in format {item_id;item_id;count;0;slot_id;1;0}.
  • unk3, complete_item_type, complete_skill_type — typically 0 or empty.

4. Editing and Adding Collections
  1. Adding a new collection:
    • In collections.xml, add a new <collection> with unique id, tab_id, option_id, and <item> list.
    • In collection_Classic-eu.dat, add a matching collection_begin block with identical parameters.
  2. Verification:
    • Ensure id and option_id are unique and match in both files.
    • Confirm item IDs (item id) exist in the data/items/.
  3. Server restart:
    • Restart the server to apply changes.
 
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