How I can create a custom crystal (npc) like Christmass Tree, but to give a custom buff every 5 seconds?
I searched for the christmass trees but they don't work.
I found the skill that give the buff/stats but I dont know how to setup it ..
Any suggestions?
I searched for the christmass trees but they don't work.
HTML:
<skill id="2138" levels="1" name="Summon Special Tree">
<!--
Descriptions:
1: During the Christmas event, summons a special Christmas tree.
-->
<set name="magicType" val="SPECIAL" />
<set name="icon" val="icon.skill0000" />
<set name="magicLevel" val="1" />
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="SUMMON" />
<set name="summonType" val="NPC" />
<set name="operateType" val="OP_ACTIVE" />
<set name="itemConsumeId" val="5561" />
<set name="itemConsumeCount" val="1" />
<set name="isHandler" val="true" />
<set name="altUse" val="true" />
<!-- Summon-specific -->
<set name="npcId" val="13007" />
<set name="lifeTime" val="1200" />
<set name="minRadius" val="1000" />
</skill>
I found the skill that give the buff/stats but I dont know how to setup it ..
HTML:
<skill id="2139" levels="1" name="Special Tree Recovery Bonus">
<!--
Last modify: 27.12.2007
Descriptions: Produces a special Christmas tree during the Christmas event. Increases HP and MP regeneration.
-->
<set name="magicType" val="SPECIAL" />
<set name="icon" val="icon.skill1044" />
<set name="skillRadius" val="200" />
<set name="target" val="TARGET_AURA" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<for>
<effect count="1" name="Buff" stackOrder="99" stackType="hpregen" time="45" val="0">
<mul order="0x30" stat="regHp" val="1.4" />
<mul order="0x30" stat="regMp" val="1.2" />
</effect>
</for>
</skill>
Any suggestions?