Die Once

HuzarO

Vassal
Customer
Hi @Deazer,

Would be possible to add a feature, that if character holds specific item, then, when he dies, he's unable to resurrect? I mean no `To Village`, `To Clan Hall` etc. Nobody can res him, basically once he dies, that's it. Only thing he can do is to remove the character.

Additionally I would love to have ability to differentiate who killed the Player, if it was mob, then the above logic should apply, but if some other Player killed, for example PKed, then the res, `To Village` etc should work.

Would be that possible to add, or would be that possible to implement fully through custom extension? If yes then where and what I should look for to start?

Thank you.
 
If a player is killed by a mob while having that item in their inventory, just lock the character. I don’t see where the challenge is.
 
Hi @Deazer,

Would be possible to add a feature, that if character holds specific item, then, when he dies, he's unable to resurrect? I mean no `To Village`, `To Clan Hall` etc. Nobody can res him, basically once he dies, that's it. Only thing he can do is to remove the character.

Additionally I would love to have ability to differentiate who killed the Player, if it was mob, then the above logic should apply, but if some other Player killed, for example PKed, then the res, `To Village` etc should work.

Would be that possible to add, or would be that possible to implement fully through custom extension? If yes then where and what I should look for to start?

Thank you.
Это похоже на какой то авто эвент и попахивает кастомным ext
 
If a player is killed by a mob while having that item in their inventory, just lock the character. I don’t see where the challenge is.
auto revive with item condition like "fixed button" or "feather", he can use the feather system and change the items what he need
 
Hi @Deazer,

Would be possible to add a feature, that if character holds specific item, then, when he dies, he's unable to resurrect? I mean no `To Village`, `To Clan Hall` etc. Nobody can res him, basically once he dies, that's it. Only thing he can do is to remove the character.

Additionally I would love to have ability to differentiate who killed the Player, if it was mob, then the above logic should apply, but if some other Player killed, for example PKed, then the res, `To Village` etc should work.

Would be that possible to add, or would be that possible to implement fully through custom extension? If yes then where and what I should look for to start?

Thank you.
Sorry, but there is no such possibility. There are a lot of systems that can resurrect a player, and this would require reworking half the server so that they die only once.
This is l2, not Diablo
 
BUT! With a script, you can get the player upon death, kick them to the lobby, and ban them indefinitely. It will be like in Diablo, a gray character in the lobby.
A fairly simple implementation
 
Back
Top