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I re-analyzed the created items, the enchant scrolls for each item, and the enchant configuration in enchant_items.xml.
For me, only the following items work for enchanting: Cloak, Hat, and Dragon Pendant.
Even after testing, enchanting Dragon Belt, Talismans, and Agathions still doesn't work.
I will share the information on how I created the items that aren't working for enchantment:
Dragon Belt item, scroll, and enchant item config.
Spoiler: dragon belt item
<armor id="91862" name="Dragon's Belt">
<set name="icon" value="classic.essence.dragonbelt"/>
<set name="tradeable" value="true"/>
<set name="storeable" value="true"/>
<set name="dropable" value="false"/>
<set name="sellable" value="false"/>
<set name="enchantable" value="true"/>
<set name="augmentable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="LIGHT"/>
<set name="weight" value="500"/>
<enchant_options>
<level val="0">
<option id="95000"/>
</level>
<level val="1">
<option id="95001"/>
</level>
<level val="2">
<option id="95002"/>
</level>
<level val="3">
<option id="95003"/>
</level>
<level val="4">
<option id="95004"/>
</level>
<level val="5">
<option id="95005"/>
</level>
<level val="6">
<option id="95006"/>
</level>
<level val="7">
<option id="95007"/>
</level>
<level val="8">
<option id="95008"/>
</level>
<level val="9">
<option id="95009"/>
</level>
<level val="10">
<option id="95010"/>
</level>
</enchant_options>
<equip>
<slot id="BELT"/>
</equip>
<for>
<add stat="pDef" order="0x10" value="10"/>
</for>
</armor>
Spoiler: dragon belt scroll
<etcitem id="91863" name="Enchant Scroll: Dragon's Belt">
<set name="class" value="OTHER"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.sayha2017_scrl"/>
<set name="stackable" value="true"/>
<set name="sellable" value="false"/>
<set name="tradeable" value="true"/>
<set name="dropable" value="false"/>
<set name="type" value="SCROLL"/>
<cond msgId="1508">
<not>
<player olympiad="true"/>
</not>
</cond>
</etcitem>
Spoiler: enchant item config
<scroll id="95596" infallible="false" reset_lvl="0" on_fail="NONE" chance_bonus="0" grade="NONE">
<levels min="0" max="10" />
<items_restrict type="ARMOR">
<item id="91862" /> <!-- -->
</items_restrict>
<chances type="ARMOR">
<chance val="100"/> <!-- 70 -->
<chance val="100"/> <!-- 60 -->
<chance val="50"/>
<chance val="40"/>
<chance val="35"/>
<chance val="30"/>
<chance val="28"/>
<chance val="26"/>
<chance val="24"/>
<chance val="22"/>
</chances>
</scroll>
We also have the Aden, Eva, and Speed talismans.
Spoiler: Talisman aden Item
<armor id="99745" name="Talisman of Aden">
<set name="icon" value="acdc.talismanaden" />
<set name="commissionItemType" value="TALISMAN"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="true"/>
<set name="sellable" value="true"/>
<set name="tradeable" value="true"/>
<set name="storeable" value="true"/>
<set name="enchantable" value="true"/>
<set name="type" value="NONE"/>
<set name="weight" value="120"/>
<enchant_options>
<level val="0">
<option id="33338"/>
</level>
<level val="1">
<option id="33339"/>
</level>
<level val="2">
<option id="33340"/>
</level>
<level val="3">
<option id="33341"/>
</level>
<level val="4">
<option id="33342"/>
</level>
<level val="5">
<option id="33343"/>
</level>
<level val="6">
<option id="33344"/>
</level>
<level val="7">
<option id="33345"/>
</level>
<level val="8">
<option id="33346"/>
</level>
<level val="9">
<option id="33347"/>
</level>
<level val="10">
<option id="33348"/>
</level>
</enchant_options>
<equip>
<slot id="TALISMAN"/>
</equip>
</armor>
Spoiler: Scroll: Talisman of Aden
<etcitem id="91756" name="Scroll: Talisman of Aden">
<set name="class" value="MISC"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.etc_scroll_of_enchant_armor_i05"/>
<set name="price" value="5000"/>
<set name="stackable" value="true"/>
<set name="type" value="SCROLL"/>
<set name="weight" value="120"/>
<cond msgId="1508">
<not>
<player olympiad="true"/>
</not>
</cond>
</etcitem>
Spoiler: enchant item configuration
<!-- Talisman Aden -->
<scroll id="91756" infallible="false" reset_lvl="0" on_fail="CRYSTALIZE" chance_bonus="0" grade="NONE">
<levels min="0" max="10" />
<items_restrict type="ARMOR">
<item id="99745" /> <!-- Talisman of Aden -->
<item id="91745" /> <!-- Talisman of Aden Blessed -->
</items_restrict>
<chances type="ARMOR">
<chance val="100"/>
<chance val="90"/>
<chance val="80"/>
<chance val="70"/>
<chance val="70"/>
<chance val="70"/>
<chance val="70"/>
<chance val="70"/>
<chance val="70"/>
<chance val="70"/>
</chances>
</scroll>
We also have the Zodiac and Elemental Agathions.
Spoiler: Agathion Item
<armor id="48048" name="Agathion Virgo">
<set name="tradeable" value="true"/>
<set name="storeable" value="true"/>
<set name="dropable" value="false"/>
<set name="sellable" value="false"/>
<set name="enchantable" value="true"/>
<set name="augmentable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="false"/>
<set name="icon" value="icon.agathion_virgo_star_1"/>
<set name="type" value="NONE"/>
<set name="weight" value="150"/>
<enchant_options>
<level val="0">
<option id="95011"/>
</level>
<level val="1">
<option id="95012"/>
</level>
<level val="2">
<option id="95013"/>
</level>
<level val="3">
<option id="95014"/>
</level>
<level val="4">
<option id="95015"/>
</level>
<level val="5">
<option id="95016"/>
</level>
<level val="6">
<option id="95017"/>
</level>
<level val="7">
<option id="95018"/>
</level>
<level val="8">
<option id="95019"/>
</level>
<level val="9">
<option id="95020"/>
</level>
<level val="10">
<option id="95021"/>
</level>
</enchant_options>
<equip>
<slot id="AGATHION_CHARM"/>
</equip>
</armor>
Spoiler: Agathion Enchant
<etcitem id="48046" name="Agathion Enchant Scroll">
<set name="class" value="OTHER"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.star_scrl_of_ench_ag"/>
<set name="destroyable" value="false"/>
<set name="stackable" value="true"/>
<set name="tradeable" value="true"/>
<set name="dropable" value="true"/>
<set name="type" value="OTHER"/>
</etcitem>
Spoiler: enchant item configuration
<!-- Enchant Zodiac Agathion -->
<scroll id="48046" infallible="false" reset_lvl="0" on_fail="CRYSTALIZE" chance_bonus="0" grade="NONE">
<levels min="0" max="10" />
<items_restrict type="ARMOR">
<item id="48048" /> <!-- -->
<item id="48049" /> <!-- -->
<item id="48050" /> <!-- -->
<item id="48052" /> <!-- -->
<item id="48053" /> <!-- -->
<item id="48054" /> <!-- -->
<item id="48055" /> <!-- -->
<item id="48056" /> <!-- -->
<item id="48058" /> <!-- -->
<item id="91129" /> <!-- -->
<item id="91130" /> <!-- -->
<item id="91131" /> <!-- -->
<item id="91132" /> <!-- -->
</items_restrict>
<chances type="ARMOR">
<chance val="100"/>
<chance val="100"/>
<chance val="100"/>
<chance val="60"/>
<chance val="50"/>
<chance val="40"/>
<chance val="35"/>
<chance val="30"/>
<chance val="28"/>
<chance val="26"/>
</chances>
</scroll>
If these items can already be enchanted, I need some guidance or a tutorial to understand where I'm going wrong, because they don't work for me.
Or if they can't be enchanted, would it be possible to add the enchanting system to the pack?
My pack is updated and I haven't found any option or information on how to do it.