I’m selling my SoloBoss Event for Lineage 2 (Java/L2J-style).
A fully automated, scheduled event where players register, get teleported to a random arena, fight a sequence of bosses, earn per-boss rewards, and (optionally) finish with a PvP Last Man Standing finale.
Everything is controlled by ONE .properties file: schedule, arenas, boss lists, rewards, scaling, enrage, anti-exploit rules, delays, PvP phase, etc.
Highlights
- Auto-start schedule (multiple times per day)
- Registration window (e.g., .solobossjoin)
- Teleport + prep time
- Sequential bosses with configurable delays
- Per-boss rewards (same order as Boss IDs)
- Random arena selection (supports multiple arenas)
- Boss HP scaling by player count (with max cap)
- Enrage system (trigger % + multiplier)
- Fairness / anti-exploit
- HWID/IP anti-dualbox
- Minimum damage requirement
- Minimum time inside zone
- Active participation window (anti-AFK)
- Reward only if alive (optional)
- Ignore pet/summon damage (optional, anti-summoner AFK)
- Death return system (auto return after X seconds)
- Optional PvP Finale (LMS)
- Optional anonymous name (e.g., “PLAYER”)
- Optional global winner announce
Player Flow
- Announcement → registration opens
- Registration ends → countdown → teleport
- Prep time inside arena
- Bosses spawn one by one → reward per boss
- End event OR start PvP Last Man Standing (optional)
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