G Gevorg Vassal Customer Sep 14, 2019 #1 После исчезновения статуса героя, пропадает и геройское оружие - как можно это остановить?
G Gevorg Vassal Customer Sep 14, 2019 #2 конкретно у оружия никаких таких настроек не увидел <weapon id="6619" name="Infinity Bow"> <!-- [the_infinity_bow] --> <set name="price" value="48800000"/> <set name="crystal_count" value="2850"/> <set name="enchantable" value="false"/> <set name="atk_reuse" value="1398"/> <set name="crystal_type" value="S"/> <set name="destroyable" value="false"/> <set name="dropable" value="false"/> <set name="icon" value="icon.weapon_the_bow_of_hero_i00"/> <set name="mp_consume" value="21"/> <set name="rnd_dam" value="5"/> <set name="sellable" value="false"/> <set name="soulshots" value="1"/> <set name="spiritshots" value="1"/> <set name="tradeable" value="false"/> <set name="storeable" value="false"/> <set name="type" value="BOW"/> <set name="weight" value="1300"/> <equip> <slot id="LEFT_RIGHT_HAND"/> </equip> <triggers> <trigger id="3594" level="1" type="CRIT" chance="7"/> </triggers> <skills> <skill id="3593" level="1"/> </skills> <cond msgId="1518"> <player is_hero="true"/> </cond> <cond msgId="1507"> <not> <player olympiad="true"/> </not> </cond> <for> <add stat="pAtk" order="0x10" value="614"/> <add stat="mAtk" order="0x10" value="137"/> <set stat="baseCrit" order="0x08" value="120"/> <set stat="atkBaseSpeed" order="0x08" value="293"/> <add stat="accCombat" order="0x10" value="-4.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for> </weapon>
конкретно у оружия никаких таких настроек не увидел <weapon id="6619" name="Infinity Bow"> <!-- [the_infinity_bow] --> <set name="price" value="48800000"/> <set name="crystal_count" value="2850"/> <set name="enchantable" value="false"/> <set name="atk_reuse" value="1398"/> <set name="crystal_type" value="S"/> <set name="destroyable" value="false"/> <set name="dropable" value="false"/> <set name="icon" value="icon.weapon_the_bow_of_hero_i00"/> <set name="mp_consume" value="21"/> <set name="rnd_dam" value="5"/> <set name="sellable" value="false"/> <set name="soulshots" value="1"/> <set name="spiritshots" value="1"/> <set name="tradeable" value="false"/> <set name="storeable" value="false"/> <set name="type" value="BOW"/> <set name="weight" value="1300"/> <equip> <slot id="LEFT_RIGHT_HAND"/> </equip> <triggers> <trigger id="3594" level="1" type="CRIT" chance="7"/> </triggers> <skills> <skill id="3593" level="1"/> </skills> <cond msgId="1518"> <player is_hero="true"/> </cond> <cond msgId="1507"> <not> <player olympiad="true"/> </not> </cond> <for> <add stat="pAtk" order="0x10" value="614"/> <add stat="mAtk" order="0x10" value="137"/> <set stat="baseCrit" order="0x08" value="120"/> <set stat="atkBaseSpeed" order="0x08" value="293"/> <add stat="accCombat" order="0x10" value="-4.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for> </weapon>