Olá amigos.
Gostaria de saber como posso adaptar mods para Lucera Interlude.
Procurei mas não encontrei nada a respeito.
Este vídeo ensina apenas como criar um ext.jar:
código:
Gostaria de saber como posso adaptar mods para Lucera Interlude.
Procurei mas não encontrei nada a respeito.
Este vídeo ensina apenas como criar um ext.jar:
código:
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.model.actor.instance;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.Map;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.datatables.ItemTable;
import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
import net.sf.l2j.gameserver.model.item.kind.Weapon;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
/**
* @author Ugleethyn
*
*/
public class TopManager extends Folk
{
public TopManager(int objectId, NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onBypassFeedback(Player player, String command)
{
if(command.equals("topench")) {
NpcHtmlMessage htm = new NpcHtmlMessage(getObjectId(), player);
htm.setFile("data/html/topmanager/topench.htm");
htm.replace("%stats%", getTopEnchant());
player.sendPacket(htm);
}
}
private static String getTopEnchant()
{
String ret = "";
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement stm = con.prepareStatement("SELECT C.char_name, I.enchant_level,I.item_id\r\n"
+ "FROM characters C\r\n"
+ "INNER JOIN items I\r\n"
+ "ON C.obj_Id = I.owner_id\r\n"
+ "WHERE C.accesslevel = 0\r\n"
+ "AND I.item_id IN (6364, 6365,6366,6367,6368,6369,6370,6371,6372,6579,6581,6582,6583,6584,6585,6586,6587,6588,6589,6590,6591,6592,6594,6595,6596,6597,6598,6599,6600,6601,6602,6603,6604,6605,6606,6607,6608,7578,7577,7576,7575,7575,6610,6609,6593)\r\n"
+ "ORDER BY I.enchant_level DESC LIMIT 15");
ResultSet rset = stm.executeQuery();
int i = 1;
while (rset.next())
{
String name = rset.getString("char_name");
int enchantLevel = rset.getInt("enchant_level");
int itemId = rset.getInt("item_id");
String weaponName = "";
for (Map.Entry<Integer, Weapon> entry : ItemTable._weapons.entrySet()) {
if((itemId== entry.getKey())) {
weaponName = entry.getValue().getName();
}
}
ret += "<table width=\"290\">"
+ "<tr>"
+ "<td FIXWIDTH=\"13\" align=\"left\">"+i+++"</td>"
+ "<td FIXWIDTH=\"70\" align=\"left\">"+name+"</td>"
+ "<td FIXWIDTH=\"50\" align=\"left\">"+enchantLevel+"</td>"
+ "<td FIXWIDTH=\"157\" align=\"left\">"+weaponName+"</td>"
+ "</tr>"
+ "</table>"
+ "<img src=\"L2UI.Squaregray\" width=\"300\" height=\"5\">";
}
rset.close();
stm.close();
}
catch (Exception e)
{
e.printStackTrace();
}
return ret;
}
@Override
public String getHtmlPath(int npcId, int val)
{
String filename = "";
if (val == 0)
filename = "" + npcId;
else
filename = npcId + "-" + val;
return "data/html/topmanager/" + filename + ".htm";
}
}