MrTitan Heir Customer Mar 6, 2025 #1 How I can add any of the abnormal skills for a passive skill? For example if a player enchant all parts +10 the player will get abnormal sleep effect?
How I can add any of the abnormal skills for a passive skill? For example if a player enchant all parts +10 the player will get abnormal sleep effect?
Deazer Head Developer Staff member Mar 6, 2025 #2 MrTitan said: How I can add any of the abnormal skills for a passive skill? For example if a player enchant all parts +10 the player will get abnormal sleep effect? Click to expand... by skill... we have it https://lucera2.com/threads/change-of-appearance-classic.1910/ Just add your own abnormal to passive skill
MrTitan said: How I can add any of the abnormal skills for a passive skill? For example if a player enchant all parts +10 the player will get abnormal sleep effect? Click to expand... by skill... we have it https://lucera2.com/threads/change-of-appearance-classic.1910/ Just add your own abnormal to passive skill
MrTitan Heir Customer Mar 6, 2025 #3 Deazer said: by skill... we have it https://lucera2.com/threads/change-of-appearance-classic.1910/ Just add your own abnormal to passive skill Click to expand... I saw this but its for classic, will it work for interlude as well?
Deazer said: by skill... we have it https://lucera2.com/threads/change-of-appearance-classic.1910/ Just add your own abnormal to passive skill Click to expand... I saw this but its for classic, will it work for interlude as well?
Deazer Head Developer Staff member Mar 6, 2025 #4 MrTitan said: I saw this but its for classic, will it work for interlude as well? Click to expand... Huh, it's pointless, in Interlude it's hardcoded with a bitmask and there's no way to expand it or add your own effects.
MrTitan said: I saw this but its for classic, will it work for interlude as well? Click to expand... Huh, it's pointless, in Interlude it's hardcoded with a bitmask and there's no way to expand it or add your own effects.