ByeByeBye
Vagabond
Hey, can someone show me where I can adjust the Skill Crit Dmg?
Furthermore I have another question, since I want to open a high rate High Five PvP Server. Since the Critical Dmg will be boosted due to buffs, epics etc. Is there any way to limit the Skill Crit Dmg?
Thank you in advance.
<skill id="284" levels="40" name="Hurricane Assault">
<table name="#effectPoint">286 295 303 320 328 337 346 355 363 372 381 389 398 407 415 424 432 440 449 457 465 473 481 488 496 503 510 517 524 531 537 543 549 555 560 565 570 574 578 582</table>
<table name="#powerPvP">0</table>
<table name="#elementPower">0</table>
<table name="#element">none</table>
<table name="#mpConsume2">44 45 47 50 52 54 54 55 57 59 60 62 64 66 67 69 69 71 73 75 76 78 80 82 83 85 85 87 89 90 92 93 95 96 98 99 101 102 104 105</table>
<table name="#magicLevel">34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74</table>
<table name="#power">501 535 570 607 646 729 773 820 868 918 971 1025 1081 1140 1200 1262 1327 1393 1461 1531 1603 1677 1753 1830 1908 1988 2070 2153 2237 2322 2408 2494 2581 2669 2757 2846 2934 3022 3109 3196</table>
<set name="icon" value="icon.skill0284"/>
<set name="coolTime" value="440"/>
<set name="reuseDelay" value="4000"/>
<set name="power" value="#power"/>
<set name="magicLevel" value="#magicLevel"/>
<set name="hitTime" value="1360"/>
<set name="hitCancelTime" value="500"/>
<set name="mpConsume2" value="#mpConsume2"/>
<set name="elementPower" value="#elementPower"/>
<set name="element" value="#element"/>
<set name="effectPoint" value="#effectPoint"/>
<set name="weaponsAllowed" value="1024"/>
<set name="powerPvP" value="#powerPvP"/>
<set name="target" value="TARGET_ONE"/>
<set name="overHit" value="true"/>
<set name="skillType" value="PDAM"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="criticalRate" value="15"/>
<set name="shieldignore" value="true"/>
<set name="chargeBoost" value="true"/>
<set name="nextAction" value="attack"/>
<set name="num_charges" value="2"/>
Furthermore I have another question, since I want to open a high rate High Five PvP Server. Since the Critical Dmg will be boosted due to buffs, epics etc. Is there any way to limit the Skill Crit Dmg?
Thank you in advance.
<skill id="284" levels="40" name="Hurricane Assault">
<table name="#effectPoint">286 295 303 320 328 337 346 355 363 372 381 389 398 407 415 424 432 440 449 457 465 473 481 488 496 503 510 517 524 531 537 543 549 555 560 565 570 574 578 582</table>
<table name="#powerPvP">0</table>
<table name="#elementPower">0</table>
<table name="#element">none</table>
<table name="#mpConsume2">44 45 47 50 52 54 54 55 57 59 60 62 64 66 67 69 69 71 73 75 76 78 80 82 83 85 85 87 89 90 92 93 95 96 98 99 101 102 104 105</table>
<table name="#magicLevel">34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74</table>
<table name="#power">501 535 570 607 646 729 773 820 868 918 971 1025 1081 1140 1200 1262 1327 1393 1461 1531 1603 1677 1753 1830 1908 1988 2070 2153 2237 2322 2408 2494 2581 2669 2757 2846 2934 3022 3109 3196</table>
<set name="icon" value="icon.skill0284"/>
<set name="coolTime" value="440"/>
<set name="reuseDelay" value="4000"/>
<set name="power" value="#power"/>
<set name="magicLevel" value="#magicLevel"/>
<set name="hitTime" value="1360"/>
<set name="hitCancelTime" value="500"/>
<set name="mpConsume2" value="#mpConsume2"/>
<set name="elementPower" value="#elementPower"/>
<set name="element" value="#element"/>
<set name="effectPoint" value="#effectPoint"/>
<set name="weaponsAllowed" value="1024"/>
<set name="powerPvP" value="#powerPvP"/>
<set name="target" value="TARGET_ONE"/>
<set name="overHit" value="true"/>
<set name="skillType" value="PDAM"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="criticalRate" value="15"/>
<set name="shieldignore" value="true"/>
<set name="chargeBoost" value="true"/>
<set name="nextAction" value="attack"/>
<set name="num_charges" value="2"/>