How to Disable Aggro Transfer When a Player is Attacked?

walker975

Vassal
Customer
When a player is attacking monsters and another player hits them, the monsters generate aggro and start attacking the second player who initiated the PvP.

How can I disable this mechanic so that the monsters do not switch their target to the second player?

Any help or guidance would be greatly appreciated!
 
When a player is attacking monsters and another player hits them, the monsters generate aggro and start attacking the second player who initiated the PvP.

How can I disable this mechanic so that the monsters do not switch their target to the second player?

Any help or guidance would be greatly appreciated!
You cannot disable this mechanic. If a mobs aggression towards another player increases, it will switch targets. Typically, to avoid switching aggro, ganking players attack using single-target skills rather than AoE abilities.
 
You cannot disable this mechanic. If a mobs aggression towards another player increases, it will switch targets. Typically, to avoid switching aggro, ganking players attack using single-target skills rather than AoE abilities.
Even if you don't attack the area ability and only attack the player who has the monster's attack, it immediately attacks the other player, I made a screen recording showing what happens

 
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