how to work with animation

L2ProjectDecshy

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Customer
Does anybody know how to change an animation of a skill for example, for another animation that already exist?
to be more clear, if i can make aura hate looks like a heal or something like this.
it may be in the client side right?
 
Does anybody know how to change an animation of a skill for example, for another animation that already exist?
to be more clear, if i can make aura hate looks like a heal or something like this.
it may be in the client side right?
Yeah, SkillGrp.dat for interlude client, or SkillGrp_Classic.dat for classic/legacy client
 
Does anybody know how to change an animation of a skill for example, for another animation that already exist?
to be more clear, if i can make aura hate looks like a heal or something like this.
it may be in the client side right?
For example:
to make changes inside skillgrp

skillID 4754 have skill_visual_effect={[56]}

skillID 18450
have skill_visual_effect={[18450_2]}

If you want to use skill effect from 18450 for 4754 then add 18450_2 instead 56 in skill_visual_effect.
 
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