MAX_HP("maxHp", 0.0, Double.POSITIVE_INFINITY, 1.0),
MAX_MP("maxMp", 0.0, Double.POSITIVE_INFINITY, 1.0),
MAX_CP("maxCp", 0.0, Double.POSITIVE_INFINITY, 1.0),
REGENERATE_HP_RATE("regHp"),
REGENERATE_CP_RATE("regCp"),
REGENERATE_MP_RATE("regMp"),
HP_LIMIT("hpLimit", 1.0, 100.0, 100.0),
MP_LIMIT("mpLimit", 1.0, 100.0, 100.0),
CP_LIMIT("cpLimit", 1.0, 100.0, 100.0),
RUN_SPEED("runSpd"),
POWER_DEFENCE("pDef"),
MAGIC_DEFENCE("mDef"),
POWER_ATTACK("pAtk"),
MAGIC_ATTACK("mAtk"),
POWER_ATTACK_SPEED("pAtkSpd"),
MAGIC_ATTACK_SPEED("mAtkSpd"),
MAGIC_REUSE_RATE("mReuse"),
PHYSIC_REUSE_RATE("pReuse"),
MUSIC_REUSE_RATE("musicReuse"),
ATK_REUSE("atkReuse"),
ATK_BASE("atkBaseSpeed"),
CRITICAL_DAMAGE("cAtk", 0.0, Double.POSITIVE_INFINITY, 100.0),
CRITICAL_DAMAGE_STATIC("cAtkStatic"),
EVASION_RATE("rEvas"),
ACCURACY_COMBAT("accCombat"),
CRITICAL_BASE("baseCrit", 0.0, Double.POSITIVE_INFINITY, 100.0),
CRITICAL_RATE("rCrit", 0.0, Double.POSITIVE_INFINITY, 100.0),
MCRITICAL_RATE("mCritRate", 0.0, Double.POSITIVE_INFINITY, Config.MCRITICAL_BASE_STAT),
MCRITICAL_DAMAGE("mCritDamage", 0.0, 10.0, 2.5),
PHYSICAL_DAMAGE("physDamage"),
MAGIC_DAMAGE("magicDamage"),
CAST_INTERRUPT("concentration", 0.0, 100.0),
SHIELD_DEFENCE("sDef"),
SHIELD_RATE("rShld", 0.0, 90.0),
SHIELD_ANGLE("shldAngle", 0.0, 360.0, 60.0),
POWER_ATTACK_RANGE("pAtkRange", 0.0, 1500.0),
MAGIC_ATTACK_RANGE("mAtkRange", 0.0, 1500.0),
POLE_ATTACK_ANGLE("poleAngle", 0.0, 180.0),
POLE_TARGET_COUNT("poleTargetCount"),
STAT_STR("STR", 1.0, 99.0),
STAT_CON("CON", 1.0, 99.0),
STAT_DEX("DEX", 1.0, 99.0),
STAT_INT("INT", 1.0, 99.0),
STAT_WIT("WIT", 1.0, 99.0),
STAT_MEN("MEN", 1.0, 99.0),
BREATH("breath"),
FALL("fall"),
EXP_LOST("expLost"),
BLEED_RESIST("bleedResist", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
POISON_RESIST("poisonResist", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
STUN_RESIST("stunResist", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
ROOT_RESIST("rootResist", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
MENTAL_RESIST("mentalResist", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
SLEEP_RESIST("sleepResist", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
PARALYZE_RESIST("paralyzeResist", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
CANCEL_RESIST("cancelResist", -200.0, 300.0),
DEBUFF_RESIST("debuffResist", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
MAGIC_RESIST("magicResist", -200.0, 300.0),
BLEED_POWER("bleedPower", -200.0, 200.0),
POISON_POWER("poisonPower", -200.0, 200.0),
STUN_POWER("stunPower", -200.0, 200.0),
ROOT_POWER("rootPower", -200.0, 200.0),
MENTAL_POWER("mentalPower", -200.0, 200.0),
SLEEP_POWER("sleepPower", -200.0, 200.0),
PARALYZE_POWER("paralyzePower", -200.0, 200.0),
CANCEL_POWER("cancelPower", -200.0, 200.0),
DEBUFF_POWER("debuffPower", -200.0, 200.0),
MAGIC_POWER("magicPower", -200.0, 200.0),
FATALBLOW_RATE("blowRate", 0.0, Config.BLOW_RATE_CHANCE_LIMIT, 1.0),
SKILL_CRIT_CHANCE_MOD("SkillCritChanceMod", 10.0, 190.0, 100.0),
DEATH_VULNERABILITY("deathVuln", 10.0, 190.0, 100.0),
CRIT_DAMAGE_RECEPTIVE("critDamRcpt", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
CRIT_CHANCE_RECEPTIVE("critChanceRcpt", 10.0, 190.0, 100.0),
DEFENCE_FIRE("defenceFire", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
DEFENCE_WATER("defenceWater", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
DEFENCE_WIND("defenceWind", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
DEFENCE_EARTH("defenceEarth", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
DEFENCE_HOLY("defenceHoly", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
DEFENCE_UNHOLY("defenceUnholy", Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY),
ATTACK_FIRE("attackFire", 0.0, Double.POSITIVE_INFINITY),
ATTACK_WATER("attackWater", 0.0, Double.POSITIVE_INFINITY),
ATTACK_WIND("attackWind", 0.0, Double.POSITIVE_INFINITY),
ATTACK_EARTH("attackEarth", 0.0, Double.POSITIVE_INFINITY),
ATTACK_HOLY("attackHoly", 0.0, Double.POSITIVE_INFINITY),
ATTACK_UNHOLY("attackUnholy", 0.0, Double.POSITIVE_INFINITY),
SWORD_WPN_VULNERABILITY("swordWpnVuln", 10.0, 200.0, 100.0),
DUAL_WPN_VULNERABILITY("dualWpnVuln", 10.0, 200.0, 100.0),
BLUNT_WPN_VULNERABILITY("bluntWpnVuln", 10.0, 200.0, 100.0),
DAGGER_WPN_VULNERABILITY("daggerWpnVuln", 10.0, 200.0, 100.0),
BOW_WPN_VULNERABILITY("bowWpnVuln", 10.0, 200.0, 100.0),
CROSSBOW_WPN_VULNERABILITY("crossbowWpnVuln", 10.0, 200.0, 100.0),
POLE_WPN_VULNERABILITY("poleWpnVuln", 10.0, 200.0, 100.0),
FIST_WPN_VULNERABILITY("fistWpnVuln", 10.0, 200.0, 100.0),
ABSORB_DAMAGE_PERCENT("absorbDam", 0.0, 100.0),
TRANSFER_TO_SUMMON_DAMAGE_PERCENT("transferPetDam", 0.0, 100.0),
TRANSFER_TO_EFFECTOR_DAMAGE_PERCENT("transferToEffectorDam", 0.0, 100.0),
REFLECT_AND_BLOCK_DAMAGE_CHANCE("reflectAndBlockDam", 0.0, 100.0),
REFLECT_AND_BLOCK_PSKILL_DAMAGE_CHANCE("reflectAndBlockPSkillDam", 0.0, 100.0),
REFLECT_AND_BLOCK_MSKILL_DAMAGE_CHANCE("reflectAndBlockMSkillDam", 0.0, 100.0),
REFLECT_DAMAGE_PERCENT("reflectDam", 0.0, 100.0),
REFLECT_PSKILL_DAMAGE_PERCENT("reflectPSkillDam", 0.0, 100.0),
REFLECT_MSKILL_DAMAGE_PERCENT("reflectMSkillDam", 0.0, 100.0),
REFLECT_PHYSIC_SKILL("reflectPhysicSkill", 0.0, 100.0),
REFLECT_MAGIC_SKILL("reflectMagicSkill", 0.0, 100.0),
REFLECT_PHYSIC_DEBUFF("reflectPhysicDebuff", 0.0, 100.0),
REFLECT_MAGIC_DEBUFF("reflectMagicDebuff", 0.0, 100.0),
PSKILL_EVASION("pSkillEvasion", 0.0, 100.0),
COUNTER_ATTACK("counterAttack", 0.0, 100.0),
SKILL_POWER("skillPower"),
PVP_PHYS_DMG_BONUS("pvpPhysDmgBonus"),
PVP_PHYS_SKILL_DMG_BONUS("pvpPhysSkillDmgBonus"),
PVP_MAGIC_SKILL_DMG_BONUS("pvpMagicSkillDmgBonus"),
PVP_PHYS_DEFENCE_BONUS("pvpPhysDefenceBonus"),
PVP_PHYS_SKILL_DEFENCE_BONUS("pvpPhysSkillDefenceBonus"),
PVP_MAGIC_SKILL_DEFENCE_BONUS("pvpMagicSkillDefenceBonus"),
HEAL_EFFECTIVNESS("hpEff", 0.0, 1000.0),
MANAHEAL_EFFECTIVNESS("mpEff", 0.0, 1000.0),
CPHEAL_EFFECTIVNESS("cpEff", 0.0, 1000.0),
HEAL_POWER("healPower"),
MP_MAGIC_SKILL_CONSUME("mpConsum"),
MP_PHYSICAL_SKILL_CONSUME("mpConsumePhysical"),
MP_DANCE_SKILL_CONSUME("mpDanceConsume"),
MP_USE_BOW("cheapShot"),
MP_USE_BOW_CHANCE("cheapShotChance"),
SS_USE_BOW("miser"),
SS_USE_BOW_CHANCE("miserChance"),
SKILL_MASTERY("skillMastery"),
MAX_LOAD("maxLoad"),
MAX_NO_PENALTY_LOAD("maxNoPenaltyLoad"),
INVENTORY_LIMIT("inventoryLimit"),
STORAGE_LIMIT("storageLimit"),
TRADE_LIMIT("tradeLimit"),
COMMON_RECIPE_LIMIT("CommonRecipeLimit"),
DWARVEN_RECIPE_LIMIT("DwarvenRecipeLimit"),
BUFF_LIMIT("buffLimit"),
CUBICS_LIMIT("cubicsLimit", 0.0, 3.0, 1.0),
GRADE_EXPERTISE_LEVEL("gradeExpertiseLevel"),
EXP("ExpMultiplier"),
SP("SpMultiplier"),
RAID_EXP("RaidExpMultiplier"),
RAID_SP("RaidSpMultiplier"),
ITEM_REWARD_MULTIPLIER("ItemDropMultiplier"),
ADENA_REWARD_MULTIPLIER("AdenaDropMultiplier"),
SPOIL_REWARD_MULTIPLIER("SpoilDropMultiplier"),
ENCHANT_BONUS_MULTIPLIER("EnchantBonusMultiplier");