Lucera-PTS compare for fun facts

geoniz

Knight
Customer
Mentor
as the title suggests, let's see how much of a PTS, is lucera actually?!
or for the translation: let's see how many things in lucera are actually implemented and work as in PTS.
i repeat: this post is for stupid details of the game and fun facts.

i will start with this basic unused one:
Clan leaders will lose experience equal to one death for requesting a clan dissolution.

hahahaha, believe it or not this is actually true after c3 or c4
 
One characteristic I noticed in the Java files, compared to the official files, is the movement of the players.
For some reason, the player movement in the Java files is different from the official ones.
see no difference at me, can you show example ? Maybe you mean pathfind ? or ?
 
see no difference at me, can you show example ? Maybe you mean pathfind ? or ?
It’s not our intention to point out any mistakes, but we would like to understand the reasons behind this difference and see if there are ways to improve it.
We noticed that the movement of the characters in the official files is smoother and more accurate, while in the Java files, there is a noticeable difference that makes the movement seem less natural.
Even the click a player makes in the game has a difference.
I don’t know if anyone else has noticed this, but I uploaded this video about two years ago and had attached it.

The character name that is Metagirl is in OFF files
 
Last edited:
It’s not our intention to point out any mistakes, but we would like to understand the reasons behind this difference and see if there are ways to improve it.
@Deazer apart from the click accuracy(only about when click very close to yourself) this is also a feature and cosmetic it looks better
dwarf is on pts files. there is heading/direction adjustment of the character towards his target.
 
@Deazer apart from the click accuracy(only about when click very close to yourself) this is also a feature and cosmetic it looks better
dwarf is on pts files. there is heading/direction adjustment of the character towards his target.
I hadn't noticed this, but look at what you learn after 20 years of playing Lineage. :D
 
Back
Top