Major Heals

NoClaiM

Heir
Customer
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Hate genrated while killig mobs.
QaZ - Oll - pulled debuffed got almost all aggro all gucci
zujarka - 5-6 gruop major heals casted most of mobs on him
DonValdes - main mage aoe all dps from him 1k less aggro then bishop


In game it looks like this all aggro on bishop or tank(OL who cant debuffs)
It was like this all 20 years of this game and i played in random java server where admin do random fixes. Or major heals generating same aggro is default function where i never see it before.

Made a personal test.
Major gruop Heal generate 1672 hate
major heal simple 892 hate
Great heal 743 hate

Seems like forumula just check how much heal you made and gives aggro for it. But issint major heals should generate less heal? Or my expierence of top projects scryde mw and other its something close to 0? Because lucera make all 100% perfect as was PTS 20 years ago?
 
Do you guys played this game? Played 100 times of low rate server same as healer and you waited 56lvl to get first major heal so can start healing without getting all dmg from mobs...
 
I don’t need to have 20 years of experience with L2 to know that the more healing/damage you do the bigger the hate pull you do. It’s just logical and common even for modern mmorpgs.
 
I don’t need to have 20 years of experience with L2 to know that the more healing/damage you do the bigger the hate pull you do. It’s just logical and common even for modern mmorpgs.
Yes its work like this just major heals dont generate same hate as simple heals... if you all live healed with great battle heal yes mobs always jump on you...
 
Okey. So why major heals need spirit ores? Just to have heal power stronger 10% you need to spend 500 adena for each heal at 56lvl? Why aura flash ask for spirit ores? Also because have hidden effect this game is about this. Same as death spike and all other shit witch ask special item to use it for some kind of reason...
 
Okey. So why major heals need spirit ores? Just to have heal power stronger 10% you need to spend 500 adena for each heal at 56lvl? Why aura flash ask for spirit ores? Also because have hidden effect this game is about this. Same as death spike and all other shit witch ask special item to use it for some kind of reason...
Major heals provide heal over time effects
 
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Iam not sure you understand about what you speak? You shure you know what skill is major heal?
 
<set name="aggroPoints" val="#power" />
make a custom line for heal so can change aggro generation for custom servers then maybe will be better. Who will want to have not PTS formules will be better.
 
Okey. So why major heals need spirit ores? Just to have heal power stronger 10% you need to spend 500 adena for each heal at 56lvl? Why aura flash ask for spirit ores? Also because have hidden effect this game is about this. Same as death spike and all other shit witch ask special item to use it for some kind of reason...
well there are thousands of things that don't make sense in original ncsoft design, think of all those mega useless weapon SAs for example
 
<set name="aggroPoints" val="#power" />
make a custom line for heal so can change aggro generation for custom servers then maybe will be better. Who will want to have not PTS formules will be better.
<set name="effectPoint" val="#effectPoint"/> - generate agro points
Read the Skills guide
 
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Iam not sure you understand about what you speak? You shure you know what skill is major heal?
Yeah my mistake, was refering to Greater Heal which throws hot. That said I have no clue what you’re referring to in terms of hate generation. Your heal per second output generates hate, there are no heals in this game that don’t. The more you heal the more hate you pull, that goes into your cummilative healing output.

You use Peace skill that reduces threat/hate since hate management is on the healer. These are basics to playing a healer class in any mmorpg man.
 
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