ok. buffer no workthe solution is only one, from the interface you have to make the window resize_x=750 resize_y=470 nothing else can be done
ok. buffer no workthe solution is only one, from the interface you have to make the window resize_x=750 resize_y=470 nothing else can be done
the buffer works perfectly without any problem, but as I explained to you, to enlarge the window you need to edit the interfaceok. buffer no work
As @zerohero said, this buffer extension DOES REQUIRE to have interface modification to be able to resize given htm window, otherwise it will be cramped. MetaMan, the author also mentions this in his post so please read more carafully.ok. buffer no work
transfer it to the real community board panel then. since the dimentions of CB board are enough to fit inside the buffer of our friend.ok. buffer no work
It doesn't work because it needs an interface, but the code is perfect.ok. buffer no work
Data pack needs Java. Would you say server files are not working because you don’t meet requirements ?It doesn't work because it needs an interface, but the code is perfect.
I'm just saying that the buffer needs a custom interface. Everything else is perfect.Data pack needs Java. Would you say server files are not working because you don’t meet requirements ?
and maybe u know how to edit that file so it supports resize? sry i am new to thisFree Buffer System for the Lucera2 Community.
This buffer was originally based on someone else's work, but has undergone many modifications and improvements to support all the main buffer pages, and others, including full profile support for dimensions and how they are formatted.
This is just a small gift to the Lucera2 community.
If you have any questions or issues, don't hesitate to contact us here.
The .htm files are adapted for custom dimensions. You must have support in your client for handling custom HTML window sizes.
Example dimensions used in this buffer:
resize_x=750 resize_y=470
help with the solution
@MetaMan Since the new update [Revision 132-133 Multiprotocoll] Multilingualism update the console drops some errors on gameserver launchFree Buffer System for the Lucera2 Community.
This buffer was originally based on someone else's work, but has undergone many modifications and improvements to support all the main buffer pages, and others, including full profile support for dimensions and how they are formatted.
This is just a small gift to the Lucera2 community.
If you have any questions or issues, don't hesitate to contact us here.
The .htm files are adapted for custom dimensions. You must have support in your client for handling custom HTML window sizes.
Example dimensions used in this buffer:
resize_x=750 resize_y=470
Exception in thread "main" java.lang.NoSuchFieldError: Class l2.gameserver.utils.Language does not have member field 'l2.gameserver.utils.Language RUSSIAN' at services.community.custom.CBMiBuffer.<init>(CBMiBuffer.java:42) at java.base/jdk.internal.reflect.DirectConstructorHandleAccessor.newInstance(DirectConstructorHandleAccessor.java:62) at java.base/java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:502) at java.base/java.lang.reflect.ReflectAccess.newInstance(ReflectAccess.java:128) at java.base/jdk.internal.reflect.ReflectionFactory.newInstance(ReflectionFactory.java:304) at java.base/java.lang.Class.newInstance(Class.java:725) at l2.gameserver.scripts.Scripts.init(Unknown Source) at l2.gameserver.GameServer.<init>(Unknown Source) at l2.gameserver.GameServer.main(Unknown Source)same error in new update of classic@MetaMan Since the new update [Revision 132-133 Multiprotocoll] Multilingualism update the console drops some errors on gameserver launch
Exception in thread "main" java.lang.NoSuchFieldError: Class l2.gameserver.utils.Language does not have member field 'l2.gameserver.utils.Language RUSSIAN' at services.community.custom.CBMiBuffer.<init>(CBMiBuffer.java:42) at java.base/jdk.internal.reflect.DirectConstructorHandleAccessor.newInstance(DirectConstructorHandleAccessor.java:62) at java.base/java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:502) at java.base/java.lang.reflect.ReflectAccess.newInstance(ReflectAccess.java:128) at java.base/jdk.internal.reflect.ReflectionFactory.newInstance(ReflectionFactory.java:304) at java.base/java.lang.Class.newInstance(Class.java:725) at l2.gameserver.scripts.Scripts.init(Unknown Source) at l2.gameserver.GameServer.<init>(Unknown Source) at l2.gameserver.GameServer.main(Unknown Source)
That is l2.gameserver.utils.Language RUSSIAN problem, We no longer have hardcoded languages. Multiproto is not involved here, it will be like this on any versionI need to check the Language.class inside to see why the buffer crashes after the Multiprotocoll files.
I don't have Multiprotocol files and the latest update from the classic version.