Share MetaMan Version Buffer

JavaScript:
checkCondition(...)

else if (player.getTarget() != null) {
    if (player.getTarget() instanceof bufferMetaManInstance) {
        if (!player.getTarget().isInRange(player, 300L)) {
            player.sendMessage(... "tooFar");
            player.sendActionFailed();
            return false;
        }
        return true;
    } else {
       ...
    }
}

isValidTarget(...)

if (!player.getTarget().isInRange(player, 300L)) {
    player.sendMessage(... "tooFar");
    player.sendActionFailed();
    return false;
}
 
JavaScript:
checkCondition(...)

else if (player.getTarget() != null) {
    if (player.getTarget() instanceof bufferMetaManInstance) {
        if (!player.getTarget().isInRange(player, 300L)) {
            player.sendMessage(... "tooFar");
            player.sendActionFailed();
            return false;
        }
        return true;
    } else {
       ...
    }
}

isValidTarget(...)

if (!player.getTarget().isInRange(player, 300L)) {
    player.sendMessage(... "tooFar");
    player.sendActionFailed();
    return false;
}
For some reason if you keep window open and get ported to arena you can still apply buffs. In the city once you’re out of range you can’t.
 

  • Just tested: on teleport into the Olympiad, the window does not close.
  • Server-side guards block actions only on click (so no buffs are applied), but the UI remains open.
 

  • Just tested: on teleport into the Olympiad, the window does not close.
  • Server-side guards block actions only on click (so no buffs are applied), but the UI remains open.
Using classic arenas as per Deazers guide, so perhaps something weird about them that allows to cast these buffs over there ? (there's an NPC buffer on new arenas)
 
Is it only possible to add one profile for each buff? For example, one profile for Prophet, Song, Dance, etc...?
 

  • Just tested: on teleport into the Olympiad, the window does not close.
  • Server-side guards block actions only on click (so no buffs are applied), but the UI remains open.
Yeah, well tried to reproduce this but couldn't yet I have reports from players showing me buffer buff window during olympiad game where they can full buff themselves.
 
Yeah, well tried to reproduce this but couldn't yet I have reports from players showing me buffer buff window during olympiad game where they can full buff themselves.

Please try it yourself by launching a test server, record the entire process, and show it to us.
I'm saying this because everything works normally on my end as you can also see in the video, I don’t experience any of these issues.
 
Please try it yourself by launching a test server, record the entire process, and show it to us.
I'm saying this because everything works normally on my end as you can also see in the video, I don’t experience any of these issues.
Yes I did try to reproduce after player reports, sadly was not able to buff myself fully, perhaps is something related to different arenas (as I mentioned I'm using 'new' arenas). However I've seen screenshots of players being able to keep buffer window open while being in the arena and their list of buffs with full set of buffs while fighting in the arena during olympiad game, so it is possible, however there's something else making that possible which I did not find yet. That said I'd appreciate if you could add ability to prevent buffs being cast while in olympiad.
 
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