package ai;
import java.util.HashMap;
import java.util.Map;
import l2.gameserver.ai.Fighter;
import l2.gameserver.model.Creature;
import l2.gameserver.model.instances.NpcInstance;
import l2.gameserver.utils.NpcUtils;
public class aiTest extends Fighter {
private static final Map<Integer, Integer> bV = new HashMap<>();
public aiTest(NpcInstance paramNpcInstance) {
super(paramNpcInstance);
}
protected void onEvtDead(Creature paramCreature) {
NpcInstance npcInstance = getActor();
Integer integer = bV.get(Integer.valueOf(npcInstance.getNpcId()));
if (integer != null)
NpcUtils.spawnSingle(integer.intValue(), npcInstance.getLoc(), 120000L);
super.onEvtDead(paramCreature);
}
static {
bV.put(Integer.valueOf(40079), Integer.valueOf(31030));
}
}