**NPC to join clan**

rammstein

Heir
Customer
Good morning community! My question today is whether it would be possible to create an NPC that directly directs players to a clan.
For example, I would like to create 2 clans, and then someone starting the game could go to the NPC and choose one of those two clans.
Does anyone know if something like this would be possible? Thank you in advance.
 
Good morning community! My question today is whether it would be possible to create an NPC that directly directs players to a clan.
For example, I would like to create 2 clans, and then someone starting the game could go to the NPC and choose one of those two clans.
Does anyone know if something like this would be possible? Thank you in advance.
Yes it can be done. Is it about GvE server?
 
Good morning community! My question today is whether it would be possible to create an NPC that directly directs players to a clan.
For example, I would like to create 2 clans, and then someone starting the game could go to the NPC and choose one of those two clans.
Does anyone know if something like this would be possible? Thank you in advance.
создайте временный итем к примеру на 24 часа и привяжите к нему все клан умения, запретите продажу , передачу и отправку на склад и так решите проблему для новичков
 
Это отличная идея, и я ценю ваше внимание, но идея также заключалась в формировании новых сообществ, чтобы они могли, например, выбирать, кто станет лидером клана.

Таким образом, можно создать больше тегов и укрепить позиции новичков-одиночек.
создайте временный итем к примеру на 24 часа и привяжите к нему все клан умения, запретите продажу , передачу и отправку на склад и так решите проблему для новичков
 
Good morning community! My question today is whether it would be possible to create an NPC that directly directs players to a clan.
For example, I would like to create 2 clans, and then someone starting the game could go to the NPC and choose one of those two clans.
Does anyone know if something like this would be possible? Thank you in advance.
#### Display of a clan crest at NPC
# At value NpcClanCrestDisplay = -1 crest will not be displayed
# At value NpcClanCrestDisplay = 0 the crest of clan of the owner of the territory will be displayed
# If you want that the logo of your server was displayed across all territories It is NECESSARY to specify clan_id(Already created and the established logo) in the field. Example: NpcClanCrestDisplay = 268480143
NpcClanCrestDisplay = -1
 
#### Display of a clan crest at NPC
# At value NpcClanCrestDisplay = -1 crest will not be displayed
# At value NpcClanCrestDisplay = 0 the crest of clan of the owner of the territory will be displayed
# If you want that the logo of your server was displayed across all territories It is NECESSARY to specify clan_id(Already created and the established logo) in the field. Example: NpcClanCrestDisplay = 268480143
NpcClanCrestDisplay = -1
не то ) он хочет что бы при старте перс мог у нпц вступить автоматом в клан аля дефолдный .. изврат )
 
Это отличная идея, и я ценю ваше внимание, но идея также заключалась в формировании новых сообществ, чтобы они могли, например, выбирать, кто станет лидером клана.

Таким образом, можно создать больше тегов и укрепить позиции новичков-одиночек.
Ok so these clans are auto created, clan members vote between them which should be clan leader ? Am I thinking correctly? Can you write a full description? This is not just clan skills but new feature.
 
Ok so these clans are auto created, clan members vote between them which should be clan leader ? Am I thinking correctly? Can you write a full description? This is not just clan skills but new feature.
I was thinking like this:

Let's suppose an NPC gives you two clans to choose from (Light and Shadow, for example). They choose and join to gain clan buffs.

I can leave a character as the leader of that clan, and when they decide within that community who will be the leader, I pass the leadership to them.

As soon as the clan is full, I create a new clan at the NPC. And that's how communities are generated, does that make sense?
 
I was thinking like this:

Let's suppose an NPC gives you two clans to choose from (Light and Shadow, for example). They choose and join to gain clan buffs.

I can leave a character as the leader of that clan, and when they decide within that community who will be the leader, I pass the leadership to them.

As soon as the clan is full, I create a new clan at the NPC. And that's how communities are generated, does that make sense?
Yes if I have time I will try to do it to have a vote between clan members and auto-created new clans once the amount of members are full in one of the clans. I will add extra features too like already clans to be able to recruit through npc/command/community board and players list themselves to be added to clan so clan leaders can auto add clan members. It is a complex task so I don't if I will do it for free but I will try
 
Wow, that's amazing! I was just thinking about it as an idea to grow the community and I wanted to share it with you all. This one, in particular, is the best review out there for me, so there's the idea =D
 
GVE — это совсем другая система, чем та, что была у меня. Я думаю о том, как помочь новым игрокам.
В GVE вы делите стороны, и всё. Здесь же я говорю о кланах... 1, 2, 3, 4... пожалуйста, если вы можете что-то добавить, я с удовольствием поделюсь идеей. А если вы просто хотите высказать своё мнение о моей идее, подождите, пока я не попрошу вас высказать своё мнение =D
Чувак хочет ГВЕ, но говорит про кланы
 
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