Partially opened.
But I have neither the time nor the desire to deal with this, I am developing a server.
Code:
Char_begin hair={{{[Fighter.MFighter_m000_m00_ah];[MFighter.MFighter_m000_t00_m00_ah];[Fighter.MFighter_m000_m00_bh];[MFighter.MFighter_m000_t00_m00_bh]};{[Fighter.MFighter_m001_m00_ah];[MFighter.MFighter_m001_t00_m00_ah];[Fighter.MFighter_m001_m00_bh];[MFighter.MFighter_m001_t00_m00_bh]};{[Fighter.MFighter_m002_m00_ah];[MFighter.MFighter_m002_t00_m00_ah];[Fighter.MFighter_m002_m00_bh];[MFighter.MFighter_m002_t00_m00_bh]};{[None];[None];[Fighter.MFighter_m003_m00_bh];[MFighter.Mfighter_m003_t00_m00_bh]};{[Fighter.MFighter_m004_m00_ah];[MFighter.MFighter_m004_t00_m00_ah];[Fighter.MFighter_m004_m00_bh];[Mfighter.Mfighter_m004_t00_m00_bh]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}};{{[None];[None];[Fighter.MFighter_m000_m00_bh];[MFighter.MFighter_m000_t00_m00_bh]};{[None];[None];[Fighter.MFighter_m001_m00_bh];[MFighter.MFighter_m001_t00_m00_bh]};{[None];[None];[Fighter.MFighter_m002_m00_bh];[MFighter.MFighter_m002_t00_m00_bh]};{[None];[None];[Fighter.MFighter_m003_m00_bh];[MFighter.Mfighter_m003_t00_m00_bh]};{[None];[None];[Fighter.MFighter_m004_m00_bh];[Mfighter.Mfighter_m004_t00_m00_bh]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}};{{[None];[None];[fighter.Mfighter_m009_m00_bh];[Mfighter.Mfighter_m009_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m009_m00_bh];[Mfighter.Mfighter_m009_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m009_m00_bh];[Mfighter.Mfighter_m009_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m009_m00_bh];[Mfighter.Mfighter_m009_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m009_m00_bh];[Mfighter.Mfighter_m009_t00_m00_bh]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}};{{[None];[None];[fighter.Mfighter_m008_m00_bh];[Mfighter.Mfighter_m008_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m008_m00_bh];[Mfighter.Mfighter_m008_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m008_m00_bh];[Mfighter.Mfighter_m008_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m008_m00_bh];[Mfighter.Mfighter_m008_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m008_m00_bh];[Mfighter.Mfighter_m008_t00_m00_bh]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}};{{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}};{{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}};{{[Fighter.MFighter_m000_m00_ah];[MFighter.MFighter_m000_t00_m00_ah];[Fighter.MFighter_m000_m00_bh];[MFighter.MFighter_m000_t00_m00_bh]};{[Fighter.MFighter_m001_m00_ah];[MFighter.MFighter_m001_t00_m00_ah];[Fighter.MFighter_m001_m00_bh];[MFighter.MFighter_m001_t00_m00_bh]};{[Fighter.MFighter_m002_m00_ah];[MFighter.MFighter_m002_t00_m00_ah];[Fighter.MFighter_m002_m00_bh];[MFighter.MFighter_m002_t00_m00_bh]};{[None];[None];[Fighter.MFighter_m003_m00_bh];[MFighter.Mfighter_m003_t00_m00_bh]};{[Fighter.MFighter_m004_m00_ah];[MFighter.MFighter_m004_t00_m00_ah];[Fighter.MFighter_m004_m00_bh];[Mfighter.Mfighter_m004_t00_m00_bh]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}};{{[None];[None];[fighter.Mfighter_m008_m00_bh];[Mfighter.Mfighter_m008_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m008_m00_bh];[Mfighter.Mfighter_m008_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m008_m00_bh];[Mfighter.Mfighter_m008_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m008_m00_bh];[Mfighter.Mfighter_m008_t00_m00_bh]};{[None];[None];[fighter.Mfighter_m008_m00_bh];[Mfighter.Mfighter_m008_t00_m00_bh]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}};{{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}};{{[Fighter.MFighter_m000_m00_ah];[MFighter.MFighter_m000_t00_m00_ah];[Fighter.MFighter_m000_m00_bh];[MFighter.MFighter_m000_t00_m00_bh]};{[Fighter.MFighter_m001_m00_ah];[MFighter.MFighter_m001_t00_m00_ah];[Fighter.MFighter_m001_m00_bh];[MFighter.MFighter_m001_t00_m00_bh]};{[Fighter.MFighter_m002_m00_ah];[MFighter.MFighter_m002_t00_m00_ah];[Fighter.MFighter_m002_m00_bh];[MFighter.MFighter_m002_t00_m00_bh]};{[None];[None];[Fighter.MFighter_m003_m00_bh];[MFighter.Mfighter_m003_t00_m00_bh]};{[Fighter.MFighter_m004_m00_ah];[MFighter.MFighter_m004_t00_m00_ah];[Fighter.MFighter_m004_m00_bh];[Mfighter.Mfighter_m004_t00_m00_bh]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}};{{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]};{[None];[None];[None];[None]}}} face_mesh={[Fighter.MFighter_m000_f];[Fighter.MFighter_m000_f];[Fighter.MFighter_m000_f]} face_texture={[LineageFaceTex.mfighter.MFighter_m000_t00_f];[LineageFaceTex.mfighter.MFighter_m000_t01_f];[LineageFaceTex.mfighter.MFighter_m000_t02_f]} beard_mesh={[None]} beard_texture={[None]} test={{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}};{{};{};{};{};{};{};{};{};{};{}}} attack_effect=[FFighter.FFighter_m002_t00_m01_bh] walkanimframe=0 attack_sound={} defense_sound={} damage_sound={} voice_sound_weapon={{};{};{};{};{};{};{};{};{};{};{};{};{};{};{}} Char_end
Char_begin hair={{{[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh]};{[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh]};{[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh]};{[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh]};{[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh];[FFighter.FFighter_m002_t00_m01_bh]};{[FFighter.FFighter_m002_t00_m01_bh]; Char_end
file pattern="Fafurion" isSafePackage="true">
<for name="Char" size="19" hidden="false">
<for name="hair" size="11">
<for name="class_name" size="15">
<node name="ahair_mesh0" reader="MAP_INT" />
<node name="ahair_texture0" reader="MAP_INT" />
<node name="bhair_mesh0" reader="MAP_INT" />
<node name="bhair_texture0" reader="MAP_INT" />
</for>
</for>
<node name="face_mesh" reader="UINT" />
<for name="face_mesh" size="#face_mesh">
<node name="param_face_mesh" reader="MAP_INT" />
</for>
<node name="face_texture" reader="UINT" />
<for name="face_texture" size="#face_texture">
<node name="param_face_texture" reader="MAP_INT" />
</for>
<node name="beard_mesh" reader="UINT" />
<for name="beard_mesh" size="#beard_mesh">
<node name="param_beard_mesh" reader="MAP_INT" />
</for>
<node name="beard_texture" reader="UINT" />
<for name="beard_texture" size="#beard_texture">
<node name="param_beard_texture" reader="MAP_INT" />
</for>
<for name="test" size="36">
<node name="chest" reader="UINT" />
<for name="chest" size="#chest">
<node name="param_chest" reader="MAP_INT" />
</for>
<node name="legs" reader="UINT" />
<for name="legs" size="#legs">
<node name="param_legs" reader="MAP_INT" />
</for>
<node name="feet" reader="UINT" />
<for name="feet" size="#feet">
<node name="param_feet" reader="MAP_INT" />
</for>
<node name="gloves" reader="UINT" />
<for name="gloves" size="#gloves">
<node name="param_gloves" reader="MAP_INT" />
</for>
<node name="parse1" reader="UCHAR" />
<for name="parse1" size="#parse1">
<node name="param_parse1" reader="UCHAR" />
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<node name="parse2" reader="UCHAR" hide="false" />
<for name="parse2" size="#parse2">
<node name="param_parse2" reader="UCHAR" />
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<node name="global_chest" reader="UINT" />
<for name="global_chest" size="#global_chest">
<node name="param_global_chest" reader="MAP_INT" />
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<node name="global_legs" reader="UINT" />
<for name="global_legs" size="#global_legs">
<node name="param_global_legs" reader="MAP_INT" />
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<node name="global_feet" reader="UINT" />
<for name="global_feet" size="#global_feet">
<node name="param_global_feet" reader="MAP_INT" />
</for>
<node name="global_gloves" reader="UINT" />
<for name="global_gloves" size="#global_gloves">
<node name="param_global_gloves" reader="MAP_INT" />
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</for>
<node name="attack_effect" reader="MAP_INT" />
<node name="walkanimframe" reader="UINT" />
<node name="attack_sound" reader="CNTR" />
<for name="attack_sound" size="#attack_sound">
<node name="param_attack_sound" reader="MAP_INT" />
</for>
<node name="defense_sound" reader="CNTR" />
<for name="defense_sound" size="#defense_sound">
<node name="param_defense_sound" reader="MAP_INT" />
</for>
<node name="damage_sound" reader="CNTR" />
<for name="damage_sound" size="#damage_sound">
<node name="param_damage_sound" reader="MAP_INT" />
</for>
<for name="voice_sound_weapon" size="15">
<node name="voice_sound_weapon1" reader="UINT" />
<for name="voice_sound_weapon1" size="#voice_sound_weapon1">
<node name="param_voice_sound_weapon1" reader="MAP_INT" />
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</file>